Cap Ships Mod v1.0(only version)

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EmperorDonkey

Cap Ships Mod v1.0(only version)

Post by EmperorDonkey »

http://download.yousendit.com/9A8E2B307C33F8D6
(I'm not good at hosting files, so bare with me)

This mod for Star Wars: Empire at War, allows Capital ships (Star Destroyers, and Mon Calamari Cruisers) To be built at level one space stations and level one tech level. This mod will also allow them to be built on any planet.

(For full version not demo)

Read the "ReadMe" file for installation.


Thanks, Hope you like it.
Last edited by EmperorDonkey on Sun Apr 16, 2006 12:20 pm, edited 1 time in total.
EmperorDonkey

Post by EmperorDonkey »

Since the EaW part of the site is completely abandoned I won't bother with posting a second topic for my newest mod.

http://download.yousendit.com/94FCC20B3D9516DA

This mod will alloy Mon Calamari Cruisers to spawn fighters (A-wings, x wings and y wings)

My current project is to create an SSD (just looks like SD) As a new unit.
Nearly finished mod is to make a frigate into a squadron of 3 or more.
EmperorDonkey

Post by EmperorDonkey »

3 mods in one day. Use them as you will I don't need credit. Noone even plays EaW on this forum really anyway. Plus its easy as heck to make your own.

http://download.yousendit.com/4B96126C36AD96CF

This mod for Empire at War will add a capital ship unit called "Super Star Destroyer". It looks exactely like a normal star destroyer, however it does nearly 10x more damage and its health is a lot higher. Also it is sized up for realism. This unit does not replace the SD it creates a brand new unit, available at star base lvl 5 and tech level 5.

You will be able to tell the difference when purchasing because it has a different title.





EDIT: I just finished another one that makes Corellian Corvettes into squadrons of 3, But its having technical difficulties with movment. Will be done very soon.
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
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Post by Leviathan »

Off-topic : I am feeling sorry to post such a request, EmperorDonkey, but would you mind joining Screen-Shots taken into Star Wars : Empire At War of the above modifications, additionally to their "Descriptions" ?
Indeed, very often, visual contents are much more efficient than "Plain Texts" to persuade people viewing a topic like the current one to download and try the concerned stuffs... :wink:
Last edited by Leviathan on Sun Apr 16, 2006 12:53 pm, edited 1 time in total.
EmperorDonkey

Post by EmperorDonkey »

Yup, No problem. I'll be on and off the game all day trying to make my Death Star spawn fighters, and turn Corvettes into squads of 2 or 3 anyway.

I'll edit this post with them.


Calamari Cruiser That Spawns A-Wings, and X-Wings:

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Capital Ships Available At Level 1 Stations And Tech:

http://download.yousendit.com/9A8E2B307C33F8D6 (Newer Version, Updated Up Top Too)

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Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

Off-topic : I have to admit you have been rather efficient and fast, EmperorDonkey... Nice work !...
EmperorDonkey

Post by EmperorDonkey »

Speaking of fast and effective. I have a new one. Just finished it one minute ago. I was helping a fellow mod a Mon Calamri Cruiser with a tractor beam and I told him it would be a snap. Looks like I was right!

Mon Calamari Cruiser with Tractor Beam

http://rapidshare.de/files/18168334/Mon ... m.zip.html

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