Is XSI really the best program to use?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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PieDude797

Is XSI really the best program to use?

Post by PieDude797 »

Is XSI really the best program to use for modeling, or are there better programs?
Aksel3

RE: Is XSI really the best program to use?

Post by Aksel3 »

Well, I'm sure that there is other other programs out there. However, where they can be found, or wether they are better I not - I can't tell you. :(

Woah, what a helpfull post, eh? :wink:
Murdocr

RE: Is XSI really the best program to use?

Post by Murdocr »

It really depends on who is using it. I personally find xsi very easy to use, as i feel it has a user-friendly interface. I have tried 3ds max, but never really got the hang of it. a lot of people use it, but i felt there was too much hunting around for the right tool. But i only tried it over a few days, so that isn't reaally enough time to judge it on. However if you are modelling for SWBF2, it is the best, as it is the only program that can properly export tp .MSH.
PieDude797

RE: Is XSI really the best program to use?

Post by PieDude797 »

Another thing... I have some models i have wanted exported for quite some time. Can some export them for me?

*EDIT*

Ooops, forgot, I still need to merge one of them.
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RE: Is XSI really the best program to use?

Post by Qdin »

depends in what fileformat you've got them in.

I, personally, prefer XSI :D Maya is cool enough, but it's kinda in the middle of XSI and Max. Max, on the other hand, is the best in general stuffs regarding simulation and architecture alike stuffs. Maya is better in modelling and texturing for the more... uncommon models :)

XSI is WAY the best regarding Texturing and ESPECIALLY Rigging... :D and of course smaller more human animations

Depending on what you want to make, you can experiment.
PieDude797

RE: Is XSI really the best program to use?

Post by PieDude797 »

Whoever has mod tools, can you please go to C:\BF2_ModTools\XSI_Addon And upload the Microsoft Word document to filefront, so i can download it. I accidently deleted it and there's some info in there that i need. Thanks you.
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RE: Is XSI really the best program to use?

Post by Qdin »

There is no Microsoft Word Document in that folder... only the .XSIADDON* which is the AddOn for XSI... :?
PieDude797

RE: Is XSI really the best program to use?

Post by PieDude797 »

That's odd, because in mine, there was a word document. It was a tuturial on how to use XSI. I need that tuturial because I forgot how to... wait... Can someone tell me how to munge together objects, That's what i needed from the document.
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RE: Is XSI really the best program to use?

Post by Penguin »

polymesh -> merge
PieDude797

RE: Is XSI really the best program to use?

Post by PieDude797 »

Hmmm, i guess that's pretty obvious, but i'm the type of guy who doesn't notice obvious things...

*EDIT*

Okay, when I merged the objects everything worked out fine, but, the objects that i merged are still there. I tryed deleting them, but, if i delete them, it deletes my poly merge. How do i get rid of this?
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RE: Is XSI really the best program to use?

Post by Penguin »

when the merge options appear press the delete button
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Re: RE: Is XSI really the best program to use?

Post by AceMastermind »

PieDude797 wrote:Okay, when I merged the objects everything worked out fine, but, the objects that i merged are still there. I tryed deleting them, but, if i delete them, it deletes my poly merge. How do i get rid of this?
In the "Explorer" view, right click on your newly created polymesh, then scroll down to "Properties" there will be a "pop-up" menu next to it, click on "Modeling", another pop-up box will appear, scroll down to the "Merge Meshes" section(Inputs) and there you will have the option of either "hiding" or "deleting" the input meshes, also if you have already textured the "input" meshes prior to "merging", you will also have to click on "Merge" in the "Merge Properties" section below it to preserve your UV coordinates.
PieDude797

RE: Re: RE: Is XSI really the best program to use?

Post by PieDude797 »

Thans guys, that worked. I'm almost done with the models, i found a few problems to fix in them. When i'm done i'll upload them then someone can please export.
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RE: Re: RE: Is XSI really the best program to use?

Post by Teancum »

You can also use Milkshape and BConstructor for converting simple objects like props. I do it all the time.
PieDude797

RE: Re: RE: Is XSI really the best program to use?

Post by PieDude797 »

Okay, i'm not exactly close to being done with the models anymore, being as i screwed up on something, so i have to re-do have of it. I should have it uploaded in 1-2 days.
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RE: Re: RE: Is XSI really the best program to use?

Post by Qdin »

k...

but it's a modder's life!

Crash+forgot-to-save is the modder's worst enemy... Ó.Ò :cry:

but you gotta remember: If you've done it before you know how it's made :P Usually it takes only half the time to do it 2nd time :)
PieDude797

RE: Re: RE: Is XSI really the best program to use?

Post by PieDude797 »

Okay, I have fixed the problems faster than I had expected, so, if someone could please export them that would be great! Oh, and, I'm not much of a skinner, so, can someone also skin the model to make it look like it did in the movie? Thanks. Oh and FYI, it's during the pod race where it shows the starting gate and the stands. Here's the link: http://files.filefront.com/XSI_MODEL_EX ... einfo.html
Thanks to the people who want to help.
PieDude797

RE: Re: RE: Is XSI really the best program to use?

Post by PieDude797 »

I know this is a double post, but, I see two people downloaded this and I have heard no info about it so far. I need these models back exported and skinned and I need them as soon as possible. I need them to make some adjustments to my map.
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RE: Re: RE: Is XSI really the best program to use?

Post by Qdin »

wait wait - you haven't even textured them yet??
PieDude797

RE: Re: RE: Is XSI really the best program to use?

Post by PieDude797 »

No, i'm not good with texturing. I was hoping someone could do that for me.
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