2 Flag CTF
This is included for both standard GCW and DT.
GCW: Snipers-only. Credit for the idea goes to FragMe!
Hero Assault
Standard Hero Assault for GCW and Gunner Assault for DT.
Moderator: Moderators




All you have to do is ask.EraOfDesann wrote:DT Hunt isn't bug free, however, because the Bothan is a locked unit and some of the cartel weapons aren't localized. Hopefully I can fix this on my own but if it requires additional files then I'll just have to find an alternative such as Kel-Dors vs Weequays.
Code: Select all
SetClassProperty("all_inf_bothan", "PointsToUnlock", 0)
SetClassProperty("all_inf_bothan_offline", "PointsToUnlock", 0)
It's the skiff guard/gamorrean melee weapons that aren't localized.Maveritchell wrote: All you have to do is ask.You will have to clarify which weapons aren't localized (because all the DT local units should have localizations for their weapons provided you've loaded in DT localizations), but the Bothan is an easy fix. Just like any locked unit, you just need to modify it in your .lua script to be unlocked from the beginning:
(The "_offline" Bothan is the one with the disguise kit.)Code: Select all
SetClassProperty("all_inf_bothan", "PointsToUnlock", 0) SetClassProperty("all_inf_bothan_offline", "PointsToUnlock", 0)

Whoops, really boned that localization's scoping. Never bothered checking them since I only used them as non-playable locals. (In my defense, they are localized, just incorrectly.)EraOfDesann wrote:It's the skiff guard/gamorrean melee weapons that aren't localized.


Localize - weapons -> weapon scope (des) scope (weap) key (waxe). You're probably doing it weapons -> scope (des) key (weap_waxe), which was my original mistake.EraOfDesann wrote:Well I got the Bothan fixed (thanks again for the tip!) but I couldn't get the melee weapons localized. I'm just going to put those units on a third team that's allied with the gangsters because, localization problems aside, they're pretty useless against the Bothans. At least this way they'll still appear in the map without being a burden.







Don't use the loadscreen tool. Manually create your loadscreen's .lvl file.EraOfDesann wrote:As for the loadscreen issue, does anyone know what might be causing this?
Hidden/Spoiler:




It looks AMAZING! Though, I must admit, I am a little disappointed to see leia. I never really liked her. Its your map and stuff, but really? I am a fan of light sabers and force powers...EraOfDesann wrote:Things are pretty close to completion. I won't throw out any dates yet, but expect it soon. I've added the following...
2 Flag CTF
This is included for both standard GCW and DT.
HuntHidden/Spoiler:
GCW: Snipers-only. Credit for the idea goes to FragMe!DT: Bothan spies vs Hutt cartel. Bothans have less than half as many units as the cartel, for balancing purposes. DT Hunt isn't bug free, however, because the Bothan is a locked unit and some of the cartel weapons aren't localized. Hopefully I can fix this on my own but if it requires additional files then I'll just have to find an alternative such as Kel-Dors vs Weequays.Hidden/Spoiler:Hidden/Spoiler:
Hero Assault
Standard Hero Assault for GCW and Gunner Assault for DT.
Hidden/Spoiler:
sorry. It will not happen again.Maveritchell wrote:Friendly advice: Someone posts an answer, don't follow it up with
"yeah that, yeah that." Please move the topic forward.

By the looks of that screenshot, Leia is in the DT Gunner Assault mode, so there are other hero's as well, including normal Hero Assault with stock Jedi. So you will have plenty of options to play as Jedi including DT conquest. Era will correct me if I'm wrong.MrCrayon wrote:It looks AMAZING! Though, I must admit, I am a little disappointed to see leia. I never really liked her. Its your map and stuff, but really? I am a fan of light sabers and force powers...