Ok, i hope i don't sound too ignorant about this mainly because i spend my time skinning and the like. Not actual map making.
So, i found out how to access the Cps that are already in a new map, but i want to move/delete them(of course), now, how do i do that? In ZE i could not find a delete button for them, and i dont know how to move them either. Can anyone help with this?
Thanks
Regarding Cps
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- The_Fonz
- Recruit Womprat Killer
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- Frisbeetarian
- Jedi

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Re: Regarding Cps
This should answer how to delete and move and do anything else you need with the keyboard.
http://swbfmodding.wikidot.com/zeroeditor#toc9
http://swbfmodding.wikidot.com/zeroeditor#toc9
- Superm9
- Second Lance Corporal

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Re: Regarding Cps
Like I said at Tai-Kwon-Do last night, make sure that you are in the Conquest game layer (or the CTF layer, or the Hero Assault layer) to edit/move command posts.
And welcome to modding!
And welcome to modding!
- The_Fonz
- Recruit Womprat Killer
- Posts: 11
- Joined: Thu Apr 30, 2009 11:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Still in Fonzie times
Re: Regarding Cps
ug. ok, i know you said that, i tried it, in conquest mode, and theres no button to move/delete selected object.
How do you do it Superm9?
How do you do it Superm9?
- Fiodis
- Master of the Force

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Re: Regarding Cps
You've downloaded the mod tools? Good. Before you try anything whatsoever with them, I'd reccomend going to BF2_ModTools\documentation and reading the "Getting Started" doc. It explains, among other things, how to add a CP. Removing one is the same process in reverse.
- Frisbeetarian
- Jedi

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Re: Regarding Cps
There's no button on the user interface to move or delete an object, you are correct, but I gave you a link that says which keyboard keys do those functions.
