Opinion needed!
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Commander_Cody771
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Opinion needed!
I need to know if XSI is hard to use. And if it is worth getting into.
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EGG_GUTS
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Commander_Cody771
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Caleb1117
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Commander_Cody771
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EGG_GUTS
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RepSharpshooter
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Murdocr
I'm pretty sure 3ds is used by more companies than XSI for game development. I don't know why though, i personally find xsi much easier to use, and everything is much easier to find
Anyway, as others have said, start off small and work your way up. Don't expect to be good at it the first time you try, and keep going even if it seems hopeless, as it does for many people at first. If you really like modelling and enjoy it a lot, then i would say yes, definately get it, but if your not really sure if it's something your going to like, then i would stick with the mod tools version, until you make up your mind.
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wazmol
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- minilogoguy18
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XSI is actually used more for games than 3ds max, its all EA games uses and theyre one of the largest. 3ds max is just "mainstream" its popular because its a name everyone knows off the top of thier head but it has some terrible performance issues i.e. laggy as hell even on good PCs. digital tutors doesnt even offer 3ds max training just because maya and XSI are more widely used.
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Qdin
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yeap..
Stupid Maya is being transformed into 3ds Max ._. *cries*
they even renamed some of the menus in Maya 8 to something like Max... Before: Edit Polygons.. After: Edit Mesh..
I also think people remember 3ds max because of the number 3 and the word max
Who can forget a Magic Number and Max?
My first model, btw, was some kind of bike
also practiced with XSI and texturing at that time
the concept were my own.. from a seahorse XD rofl - horses are one of the most difficult creatures to draw, so why wouldn't it be difficult to do some horse-thingy in XSI?
might have a pic somewhere.. *fizzles with a few odd stuffs*
lol
found it - look how cheesy it looks
Took me a 2-3 days to work on O.o

Everything at its time.. If you need to start out with making a cube you do that - if you need to start out with making a full body rigged character you do that
Never be ashamed of your first work, as long as it won't be your last 
Stupid Maya is being transformed into 3ds Max ._. *cries*
they even renamed some of the menus in Maya 8 to something like Max... Before: Edit Polygons.. After: Edit Mesh..
My first model, btw, was some kind of bike
might have a pic somewhere.. *fizzles with a few odd stuffs*
lol

Everything at its time.. If you need to start out with making a cube you do that - if you need to start out with making a full body rigged character you do that
