map with flying armchair

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COKE2

map with flying armchair

Post by COKE2 »

can someone send me the map with the flying armchair? PM me
COKE2

RE: map with flying armchair

Post by COKE2 »

please !
COKE2

RE: map with flying armchair

Post by COKE2 »

fine i'll close it but still PM me if you will send me the map
ruasoh

Post by ruasoh »

The flying chair is not in any map. Feel free to create a map and ask Saturn if you can use the chair in the map. There is a nice guide in the documentation as well as Saturn V's wonderful tutorial at http://www.saturnlabs.net . You can even cruise these forums for help.
Also, have some patience. There is only 20 minutes from your first post and your last post. There are people from all over the world in different time zones that I'm sure all have work or school or both to keep them from replying as soon as you post.
COKE2

Post by COKE2 »

thanks but zeroedit wont work
imp_strikeforce

Post by imp_strikeforce »

saturn i'm still working on that modified bespin platforms map with all the armchairs, it's just taking alil longer than i'd expected and im havin issues with the botroutes/barriers and stuff. but hopefully i can at least get a beta out by the end of this week ;)


so coke if yur lookin for a map with the chairs like i said i should hav a beta of mine out by the end of this week.

ps. saturn chek yur PMs
COKE2

Post by COKE2 »

cool name
COKE2

Post by COKE2 »

there's a patch for zero edit that fixes a problem like yours
imp_strikeforce

Post by imp_strikeforce »

yeah i know the boundry fix, i got that when it came out.

the problem im having is that the botroutes and barriers are very difficult and cimplex for this level, and its taking me awhile
COKE2

Post by COKE2 »

i like your avatar
COKE2

Post by COKE2 »

can't wait for the bespin armchair map
imp_strikeforce

Post by imp_strikeforce »

COKE2 wrote:cool name
COKE2 wrote:i like your avatar
lol i can tell ;)
COKE2

Post by COKE2 »

Saturn V rules
Saturn_V
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Post by Saturn_V »

And I didn't pay him to say that ;)
COKE2

Post by COKE2 »

imp_strikeforce rules beacause of bespin armchair map
DeathT

Post by DeathT »

zeroedit will work if you open SWBF first, then alt-tab then go to zeroeditor
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