Republic Commando WIP
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PRECISION
- Master Sergeant

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Re: Republic Commando WIP
Wow wow wow, off topic but how in the world did I say diet dr pepper? lol 
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MileHighGuy
- Jedi

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Re: Republic Commando WIP
The site censors "curse words"
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Marth8880
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Re: Republic Commando WIP
Yep. Inappropriate/disallowed words are censored to "Diet Dr. Pepper."
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PRECISION
- Master Sergeant

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Re: Republic Commando WIP
Oops didn't know :/ I was expressing how awesome the model was. It won't happen again
- Nedarb7
- Lieutenant General

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Re: Republic Commando WIP
Soon...
Previously posted images are not the current build. Changes have been made to the texture and model.
Hidden/Spoiler:
- Kingpin
- Jedi

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Re: Republic Commando WIP
fasbfab jabsflnab fau 2r81h59yNedarb7 wrote:Soon...Previously posted images are not the current build. Changes have been made to the texture and model.Hidden/Spoiler:
Please don't spam smilies. -Staff
- Anakin
- Master of the Force

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Re: Republic Commando WIP
I'm really happy to see this 
- Nedarb7
- Lieutenant General

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Re: Republic Commando WIP
Released
-EDIT-
Time for some "extra" stuff. First off we have the vibroblade: New model (FP) and new texture;
First person model has specular and glow. (needs less glow)
-EDIT-
Time for some "extra" stuff. First off we have the vibroblade: New model (FP) and new texture;
Hidden/Spoiler:
Hidden/Spoiler:
- Anakin
- Master of the Force

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Re: Republic Commando WIP
Wow thats great. If you like i may can give you the original vibroblade for reference 
Of you make the glowing texture darker it will glow in blue
Of you make the glowing texture darker it will glow in blue
- Nedarb7
- Lieutenant General

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Re: Republic Commando WIP
I've been working on the vibroblade attack animation, here is a video demonstrating the new animation:
Click Here
I also meant to post this video earlier:
Click Here
Click Here
I also meant to post this video earlier:
Click Here
- Anakin
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Re: Republic Commando WIP
very nice. Can you make it a little bit faster the animation?? he holds the vibro a bit too long infront of the helmet. (after he attacked)
- Nedarb7
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Re: Republic Commando WIP
Yup, I already had that in mind, as well as a few other problems. 
-EDIT-
Back from the dead! Here's the vibroblade attack now:
Watch the video!
Changed 1st and 3rd person animations and it makes sparks on impact.
As far as this thread goes, this may be one of my last posts since the vibroblade was really the only Commando thing left.
-EDIT-
Back from the dead! Here's the vibroblade attack now:
Watch the video!
Changed 1st and 3rd person animations and it makes sparks on impact.
As far as this thread goes, this may be one of my last posts since the vibroblade was really the only Commando thing left.
Last edited by Nedarb7 on Wed Dec 10, 2014 10:35 pm, edited 1 time in total.
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MileHighGuy
- Jedi

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Re: Republic Commando WIP
Awesome! that looks really punchy. I bet it will feel really satisfying to use. Also nice bionicle models.
- commanderawesome
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Re: Republic Commando WIP
So THAT's what those are. 
- Anakin
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Re: Republic Commando WIP
Very nice. What fp anim is it?? Grenade??
- Nedarb7
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Re: Republic Commando WIP
It uses the bazooka first person animation bank.
- Anakin
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Re: Republic Commando WIP
That's great. No rc has an bazooka.
But is it possible to have different bazooka fp anims for different sides?? Because the cis has one.
But is it possible to have different bazooka fp anims for different sides?? Because the cis has one.
- Nedarb7
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Re: Republic Commando WIP
Unfortunately, no. But in this case I feel like there is a fairly good way around it. I'd suggest making a custom animation bank for that one droid that has a parent bank of the pistol. Maybe simply changing the animation bank to: CustomAnimationBank = "bazooka pistol" would work. Then for first person you make the droid fp model have only one arm, the left arm. Then you make the weapons for that droid have the right arm attached to them. That way you can sill get the offset of the bazooka fp animations while using the pistol fp animations.
Off-Topic: 600 posts!
Off-Topic: 600 posts!
- Anakin
- Master of the Force

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Re: Republic Commando WIP
mh that's a good work around. I'll have a look at that









