BEACHHEAD data files

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Commander_Cody771
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Re: BEACHHEAD data files

Post by Commander_Cody771 »

Shouldn't this be in the Released Assets forum?
PoRCH WooKIE
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Re: BEACHHEAD data files

Post by PoRCH WooKIE »

Commander_Cody771 wrote:Shouldn't this be in the Released Assets forum?
I can put a copy there for you if you wish. :D

This thread involves swbf 1 and an SWBF1 map; and i dont think anyone who mods SWBF2 wants to be bothered by it.

I will continue to use "all things swbf1" for all thing swbf1.

Cheers and happy hunting
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Re: BEACHHEAD data files

Post by Commander_Cody771 »

PoRCH WooKIE wrote:
Commander_Cody771 wrote:Shouldn't this be in the Released Assets forum?
I can put a copy there for you if you wish. :D

This thread involves swbf 1 and an SWBF1 map; and i dont think anyone who mods SWBF2 wants to be bothered by it.

I will continue to use "all things swbf1" for all thing swbf1.

Cheers and happy hunting
Just put the data files there.
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Teancum
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Re: BEACHHEAD data files

Post by Teancum »

Probably better to keep it here. If it's in the relesed assets forum some n00b will come along and be like "I kant get dis map to compile for SWBF2?????"
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Re: BEACHHEAD data files

Post by Commander_Cody771 »

OK. Understood.
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Teancum
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Re: BEACHHEAD data files

Post by Teancum »

Is it still cool to convert this to SWBF2? I'd like to after the Conversion Pack is done. (to go in a bonus pack)
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Re: BEACHHEAD data files

Post by PoRCH WooKIE »

Teancum wrote:Is it still cool to convert this to SWBF2? I'd like to after the Conversion Pack is done. (to go in a bonus pack)
yeah absolutely, i was hoping you used this version rather than the beta. The tunnels are better and the lay out of the map overall is better i think. Its a big map but there is so much going on (with full ai) that you hardly notice ^^.
I cant wait to try it on BF2.
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Re: BEACHHEAD data files

Post by Commander_Cody771 »

Yes! I can't wait to see it on BF2! :yes:
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