Hex Editing
Moderator: Moderators
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : Well, I am almost sure that the content of the *.TEXTURE files I have shared with you could be rather easily exploited through Star Wars Battlefront Factions, but in order to make sure that these recurring Issues aren't related to the Internal Files shipping with the aimed LucasArts® Design, I would wish you to give me the Label of the Side you have attempted to modify using your usual Hexadecimal Editor, the name of the Unit you would have aspired to edit and the exact one of the *.TEXTURE Graphics File you have willed to apply on this same Playable Character...
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : jedikiller32, I have assumed that providing you Instructions being a little more understandable, didactic and ludic would be greatly appreciated, and that's why I have decided to take a few Screen Captures intended to make the aggregation of a chosen *.TEXTURE Document towards a Star Wars Battlefront Faction way more accessible, thanks to a Visual Sample based on both the "imp.lvl" and "rep_inf_ep3jettrooper.texture" files, that you should attempt reproducing as soon as possible using adapted Utilities and the aimed JPEG files...
That being said, here are the concerned Screenshots I have talked about :









That being said, here are the concerned Screenshots I have talked about :
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : I have remarked that the "imp.lvl" file you submitted to me in order to let me look at the Steps you had proceeded to earlier was slightly different from the one being exploited by Star Wars Battlefront PC Version, but while assuming that Apple® Mac OS must manipulate the concerned LeVeL Entity the same way as Microsoft® Windows, I should perhaps consider uploading my own one so as to determine it could allow you to make the chances you would eventually aspire to, but I have to warn you that it won't be achieved before a few days...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : jedikiller', before considering follow Workarounds in order to make your custom Textures work through Star Wars Battlefront, I have to warn you that I have always attempted to limit the Amount of GameToast members I could visibly disappoint, and that's why I have not planned on giving up your case, no matter whether you seem to be slightly despaired, additionally to the fact you seemed to originally know about the fact you might encounter problems while trying to achieve your different Goals...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : Alright, I have proceeded to the complete Uploading of the "imp.lvl" file having natively shipped with my own version of Star Wars Battlefront, and I would so greatly advise you to take a look at this FilesPoint© web-page, in order to figure out whether the Consequences implied by the Hexadecimal Editing of the concerned LeVeL file aren't inherent to this Star Wars Battlefront Faction itself...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : That's indeed what I had planned on proposing in case the submitting of my own "imp.lvl" file would not eventually help you so much, and once I will have proceeded to this minor Hexadecimal Editing and checked out whether it has been properly taken into Account through Star Wars Battlefront, I would wish you to compare the content of both this newly-altered LeVeL file and the one I have provided to you thanks to my previous reply using your usual Hexadecimal Editor, which must probably take advantage of a "Comparison" feature...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : As agreed, I have completed the Submitting Process of the concerned Star Wars Battlefront Faction, jedikiller', and if things have indeed occured as expected, then you should be able to get your hands down on my modified "imp.lvl" file thanks to the content dispensed on this FilesPoint© web-page. Once you will have achieved the Repatriating Procedure of this ZIP Archive, then I would suggest watching and studying its whole content in order to figure out what you may have done wrong while attempting to aggregate External Textures towards it...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : OK, jedikiller32, feel free to compare the content of both the "imp.lvl" file I generated and uploaded earlier with the Star Wars Battlefront Imperial Faction you have attempted to modify and made to work yourself, and hopefully, you should eventually notice that the changes I have brought to the aimed LeVeL Entity were even easier to apply than you could ever imagine, and in case you would still be willing to obtain more Informations regarding this Means of editing the concerned LucasArts® Product, then do not hesitate to share all of them with me... 
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : Because of the fact the "imp.lvl" file shipping with the Apple® Mac OS Version of Star Wars Battlefront you previously accepted to share with me had already undergone the modifications and tweaks I explained and described to you earlier, I cannot guarantee that the multiple Steps I could follow in order to find whether the Origin of your problems are inherent to your very own Imperial Faction will be successful, and that's why I might request the uploading of the Original one coming with your Release of the concerned Pandemic Studios® Design...
-
jedikiller32
- Rebel Warrant Officer

- Posts: 313
- Joined: Sun Apr 02, 2006 9:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Texas
- Contact:
Ok. Here you are.
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Off-topic : As I should have guessed earlier, the "imp.lvl" file shipping with the Apple® Mac OS Version of Star Wars Battlefront can be compared to the one included with the Microsoft® Windows Release of this same LucasArts® Product, since I have obtained a Conclusive Outcome after having proceeded to the usual Instructions on the above LeVeL Entity, which may tend to prove that you must have made a few Mistakes while attempting to merge one of the *.TEXTURE files I dispensed to you with the adapted Star Wars Battlefront Side, and acting as I have suggested earlier might be your only Means of determining what has gone wrong during the editing of the Imperial Faction...
