WIP Tatooine Rooftop Jump 3

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

SergeantShade

Re: WIP Tatooine Rooftop Jump 3

Post by SergeantShade »

:) it's also going to snow. Dann hasn't released any jinglin houses that i know of sadly, but i'll ask if he did when he logs in.

EDIT: Updates are here!
Hidden/Spoiler:
As you can see in this image I have editted very little, except for a few jumping posts.
Image

El Peter vs El Chicken! ( i still haven't got to the skinning but i will ;) )
Image

Hidden underground. And, there will be a wall you shall be able to go through to get there.
Image

Yeah so this section is an outline of the underground. Your right, the cantina's down there too!
Image

This here, is an overview of the map I have so far. Yeah, it's small, but thats only till I do some serious zero editting! And, yes, i have collapsed all the buildings unstead of spam it with new ones. This is useful because it doesn't overload anything.
Image
Guest

Re: WIP Tatooine Rooftop Jump 3

Post by Guest »

are you going to retexture the tunnels?
they look a bit too hothish
Grev
Hoth Battle Chief
Hoth Battle Chief
Posts: 3132
Joined: Sun Dec 09, 2007 11:45 pm
Projects :: No Mod project currently.
Games I'm Playing :: Minecraft
Location: A Certain Box Canyon

Re: WIP Tatooine Rooftop Jump 3

Post by Grev »

This look great. But I think you should but down on the stuff thats outside the map... You dont need anything past the first 3 buildings or so....
SergeantShade

Re: WIP Tatooine Rooftop Jump 3

Post by SergeantShade »

yeah i was going to do a full reskin once im done placing everything. It must look darker and more snowy, a good thing for my map theme. Actually, I will need every peice I get. I recycle my buildings into a new design, which is how trj1 started out as. Coming soon, I'm going to put tantive down there. "The Lost Ship" theme, and I might have some scary horror music to go with the new lighting effects i'm putting down there.
JPI Dictator4life
2nd Lieutenant
2nd Lieutenant
Posts: 409
Joined: Wed Feb 06, 2008 8:07 pm

Re: WIP Tatooine Rooftop Jump 3

Post by JPI Dictator4life »

Awesome! Can't wait for this to come out.
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: WIP Tatooine Rooftop Jump 3

Post by woner11 »

Are you taking the original tatooine map and remodifying it? Anyway, I can't wait to download.
Fingerfood
Sith
Sith
Posts: 1262
Joined: Fri Nov 30, 2007 9:40 pm

Re: WIP Tatooine Rooftop Jump 3

Post by Fingerfood »

The houses are actually FragMe!'s, but I have the huge one where CP 6 is. (in Jinglin' Town)
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: WIP Tatooine Rooftop Jump 3

Post by Fluffy_the_ic »

looks good, but cluttered. Maybe its supposed to be. I like to attempt to make cluttered maps, so... Looks nice.
SergeantShade

Re: WIP Tatooine Rooftop Jump 3

Post by SergeantShade »

Are you taking the original tatooine map and remodifying it? Anyway, I can't wait to download.
Are you taking the original tatooine map and remodifying it? Anyway, I can't wait to download.
Yeah, That's what "Recycling the objects already placed" means. FragMe! makes some good models, I wonder if he released any.
obiboba3po
2008 Most Technically Challenging Avatar
Posts: 2376
Joined: Tue Feb 12, 2008 7:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: NJ, USA

Re: WIP Tatooine Rooftop Jump 3

Post by obiboba3po »

This map looks pretty cool. I bet its hilarious watching the ai jump and fall and die. :lol:
SergeantShade

Re: WIP Tatooine Rooftop Jump 3

Post by SergeantShade »

Lol, actually there will be this spot where you cant get out until someone kills you. AI will have nodes to be advised not to step there, but in TRJ 1 there was a spot which didn't go good when there weren't AI.
Taivyx
2008 Best Games Related Avatar
Posts: 1706
Joined: Thu Jun 07, 2007 3:34 pm
Projects :: Terra Strife - discontinued
Games I'm Playing :: none
xbox live or psn: No gamertag set
Contact:

Re: WIP Tatooine Rooftop Jump 3

Post by Taivyx »

Wow, this looks really quite amazing, especially on the object placement.
This'll be definite download for me.
User avatar
venort
Private
Posts: 42
Joined: Fri Feb 29, 2008 3:04 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: up a creek that rhymes with pit.

Re: WIP Tatooine Rooftop Jump 3

Post by venort »

this. looks. awesome.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: WIP Tatooine Rooftop Jump 3

Post by AceMastermind »

venort, please don't bump old topics especially for a reply such as the one you made.

@SergeantShade
Whenever you're ready to make updates to this topic please PM any moderator to unlock it.
Locked