HUD question

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
Battleffront_Conquer
Master Sergeant
Master Sergeant
Posts: 160
Joined: Sat Apr 04, 2009 2:44 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: InDooRs

HUD question

Post by Battleffront_Conquer »

Im not sure if this has been answered anywhere else, but I was wondering if you could have the HUD different for each team?
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: HUD question

Post by Fiodis »

You can have some parts different, but not all, and anyway that'd be by implementing a little workaround rather than making an entirely new HUD.
User avatar
Battleffront_Conquer
Master Sergeant
Master Sergeant
Posts: 160
Joined: Sat Apr 04, 2009 2:44 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: InDooRs

Re: HUD question

Post by Battleffront_Conquer »

And you're sure of this? There is no way to make a different scheme for each team?
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: HUD question

Post by Fiodis »

Fiodis wrote:You can have some parts different, but not all, and anyway that'd be by implementing a little workaround rather than making an entirely new HUD.
In other words, you can have slightly different HUDs by implementing workarounds like hud objects tied to weapon icons, etc.
As a general rule, when you ask a fairly experienced modder if they're sure of something the answer is "yes".
Post Reply