Downhill River (EDIT2: Substitutes Here)

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Null_1138
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Downhill River (EDIT2: Substitutes Here)

Post by Null_1138 »

Is it possible in the first place?

If so, how would I go about doing this (assuming I already have the necessary elements to create water, I'm following Rippentuck's tut)?
Last edited by Null_1138 on Sun Mar 01, 2009 4:24 pm, edited 2 times in total.
YaNkFaN
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Re: Downhill River (If Possible)

Post by YaNkFaN »

i hate to tell you i don't think it's possible because one sbf2 doesn't have any physics so the water wouldn't "flow" downhill and two because you cannot tilt water layers or have more than one your best bet would be to map the terrain in a way that it appears the water flow from a high point to a low point or use an object like a water fall but other than that it's pretty not doable
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DarthD.U.C.K.
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Re: Downhill River (If Possible)

Post by DarthD.U.C.K. »

yankfan is right, you could only do that with an object like a waterfall
Null_1138
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Re: Downhill River (If Possible)

Post by Null_1138 »

I see. Ok, thanks guys.
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Re: Downhill River (EDIT: Not Possible)

Post by MandeRek »

Or make an huge effect, or model with scrolling texture, but then it won't harm anyone. The collision could still be done through odf lines though.
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Re: Downhill River (EDIT: Not Possible)

Post by YaNkFaN »

you could make a damage region similar to that of water under it...
Null_1138
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Re: Downhill River (EDIT: Not Possible)

Post by Null_1138 »

That's Ok, guys, I don't know how to do any of that stuff. I think it would be easier to put a model at the top anyway :funny2: .
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