Mundi's Voice has been found at last!
Moderator: Moderators
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xwingguy
Mundi's Voice has been found at last!
SoundStreamProperties()
{
Name("hero_mundi_spawn");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM001", 200.0, 10.0, 3.0); // General Mundi, reporting for duty.
Segment("KACOM002", 200.0, 10.0, 3.0); // Ki Adi Mundi, ready to go.
}
}
SoundStreamProperties()
{
Name("hero_mundi_AcquiredTarget");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM003", 200.0, 10.0, 3.0); // Stand down or be destroyed!
Segment("KACOM004", 200.0, 10.0, 3.0); // The day is ours!
Segment("KACOM005", 200.0, 10.0, 3.0); // Their might is nothing compared to the Force.
Segment("KACOM006", 200.0, 10.0, 3.0); // Feel the living Force.
Segment("KACOM007", 200.0, 10.0, 3.0); // Follow me!
}
}
SoundStreamProperties()
{
Name("hero_mundi_KillingSpree4");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM008", 200.0, 10.0, 3.0); // Do not underestimate the power of the Force.
Segment("KACOM009", 200.0, 10.0, 3.0); // Victory is ours!
}
}
{
Name("hero_mundi_spawn");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM001", 200.0, 10.0, 3.0); // General Mundi, reporting for duty.
Segment("KACOM002", 200.0, 10.0, 3.0); // Ki Adi Mundi, ready to go.
}
}
SoundStreamProperties()
{
Name("hero_mundi_AcquiredTarget");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM003", 200.0, 10.0, 3.0); // Stand down or be destroyed!
Segment("KACOM004", 200.0, 10.0, 3.0); // The day is ours!
Segment("KACOM005", 200.0, 10.0, 3.0); // Their might is nothing compared to the Force.
Segment("KACOM006", 200.0, 10.0, 3.0); // Feel the living Force.
Segment("KACOM007", 200.0, 10.0, 3.0); // Follow me!
}
}
SoundStreamProperties()
{
Name("hero_mundi_KillingSpree4");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM008", 200.0, 10.0, 3.0); // Do not underestimate the power of the Force.
Segment("KACOM009", 200.0, 10.0, 3.0); // Victory is ours!
}
}
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Narlie-Charlie
RE: Mundi
Cool, you should make a mod that gives him a voice on every level he is in.
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-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
Re: RE: Mundi
How's that got to do with this?ex2100 wrote:after 5 years of cold hard bloodful battling..... we have finally achieved victory.... dam you george bush
Good find btw.
Last edited by -_- on Fri Apr 14, 2006 11:02 pm, edited 1 time in total.
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Lead_Pilot
- First Lance Corporal

- Posts: 132
- Joined: Mon Oct 03, 2005 7:08 pm
RE: Re: RE: Mundi
Strange why they didn't include it in the final version...but then again, I wonder the same thing about a lot of things left out, such as cockpit veiws. But then again, everything taken out has a reason for it. Nice find xwingguy!
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Tuskenjedi
RE: Re: RE: Re: RE: Re: RE: Mundi
lay off ex. Besides xwing guy, u did absolutely awesome! All this time I thought I was just going deaf... 
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Alex533
Re: Mundi's Voice has been found at last!
Yes we found it lurking in the deep reaches of space.xwingguy wrote:Mundi's voice has been found!
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ex2100
RE: Re: Mundi
ok well if you are offended by a geroge bush joke then im sry, but it was a joke so i realy dont think we need to start trouble and it wasnt a rude joke because it wasnt inteaded for any of you, theres no need to argue so lets just get back on topic
xwingguy are you putting heroes in your map
xwingguy are you putting heroes in your map
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xwingguy
RE: Re: Mundi
No, I just posted this because I accidently stumbled upon it.
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ex2100
RE: Re: Mundi
o ok lol nice one
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Captain_Mazda
RE: Re: Mundi
If you play hero assault on Teancum's Dune Sea map, you'll hear Mundi say "follow me!"

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yodaminch
Re: RE: Re: Mundi
That's not Kenobi?Captain_Mazda wrote:If you play hero assault on Teancum's Dune Sea map, you'll hear Mundi say "follow me!"
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Captain_Mazda
RE: Re: RE: Re: Mundi
Nope, 'tis Ki-Adi-Mundi.
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-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
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busterkinkade
Re: Mundi's Voice has been found at last!
That's impossible, there's no sound in space! Lol!Alex533 wrote:Yes we found it lurking in the deep reaches of space.xwingguy wrote:Mundi's voice has been found!

