How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Ive made a tank and when i load it into zeroeditor it have no texture and its shapes are completely wrong and look nothing like it was supposed to. Does anyone have any ideas what causes this? here is what it looks like in zeroeditor
[color=#000000]Rules You Must Follow[/color] wrote:You cannot use rotation or scale (well you can use them, but remember to freeze transforms before exporting).
Make sure you follow the rest of them as well, reexport, then come back with any problems.
It would seem as though you didn't, since that's how what happened to you happens. Regardless, export your model as a Wavefront OBJ and import it back into XSI before exporting it with MshEx.