All-Purpose Request Thread (Take 3)

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RogueKnight
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Re: Help Wanted

Post by RogueKnight »

Frog wrote:Job Requested
i have a few ".xsi" models i made that i need to put in SWBF but i dont have the full version sof the programs needed so if someone would please please help me it would be aprreciated. if u can help add me to xfire so i can send u the .xsi files
Your xfire would be helpful.
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Frog
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Re: All-Purpose Request Thread (Take 3)

Post by Frog »

xfire:frogboy43
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Fiodis
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Re: All-Purpose Request Thread (Take 3)

Post by Fiodis »

Why not use MshEx?
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Frog
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Re: All-Purpose Request Thread (Take 3)

Post by Frog »

cuz when i try and use it, it crashes. and i do everythign but idk exactly how to put it all under one null so thats y i asked for help
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Re: All-Purpose Request Thread (Take 3)

Post by obiboba3po »

Frog wrote:cuz when i try and use it, it crashes. and i do everythign but idk exactly how to put it all under one null so thats y i asked for help
if you use meshex and it crashes, its not the program, its your model. giving it to some1 else wont help that much but i suppose rogue could fix it in xsi if hes generous :)
(what exactly is wrong, i thought some1 answered a topic of yours)
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Frog
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Re: All-Purpose Request Thread (Take 3)

Post by Frog »

well i figured it out so ill send him the fixed one
or u can downlaod the model at filefront http://www.filefront.com/14035951/yoda.xsi
its pretty good
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Re: All-Purpose Request Thread (Take 3)

Post by RogueKnight »

Um, kind of an odd request, but if someone could make/has some untextured weapons, I'll gladly texture them for you, I like the opprotunity to practice my UV-ing skills.
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Re: All-Purpose Request Thread (Take 3)

Post by Fiodis »

Do we provide the texture, and you just apply it?
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Re: All-Purpose Request Thread (Take 3)

Post by RogueKnight »

Fiodis wrote:Do we provide the texture, and you just apply it?
its not necessary, but its probably a good idea unless there's a good picture of it somewhere, I don't make very good textures.

But if its a real world model or a star wars one, or something with a good refrence pic, i can make my own texture.
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Fiodis
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Re: All-Purpose Request Thread (Take 3)

Post by Fiodis »

Well, I've kinda got something for you.

I have a model, and it is untextured, and the texture is included, but it's in .obj format. My XSI crashes whenever I try to import it. You want to give it a shot, and UV it if you manage to import it?
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

DarthRogueKnight wrote:
Fiodis wrote:Do we provide the texture, and you just apply it?
its not necessary, but its probably a good idea unless there's a good picture of it somewhere, I don't make very good textures.

But if its a real world model or a star wars one, or something with a good refrence pic, i can make my own texture.
there is a nice shotgun new model but in .obj format, also could you reUV the original clone commando :P (for the lovers of the original model lol)
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Re: All-Purpose Request Thread (Take 3)

Post by Frog »

i have two Automatic macine guns i have only put basic textures on if u would like them or i have a few halo3 weapons ive never textured
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Re: All-Purpose Request Thread (Take 3)

Post by RogueKnight »

DEVISS-REX wrote:
DarthRogueKnight wrote:
Fiodis wrote:Do we provide the texture, and you just apply it?
its not necessary, but its probably a good idea unless there's a good picture of it somewhere, I don't make very good textures.

But if its a real world model or a star wars one, or something with a good refrence pic, i can make my own texture.
there is a nice shotgun new model but in .obj format,
Link?
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Re: All-Purpose Request Thread (Take 3)

Post by MandeRek »

Can someone please upload the Disquise Kit weapon odf for me? Thanks
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Re: All-Purpose Request Thread (Take 3)

Post by YaNkFaN »

the .odf is all_weap_inf_disguise (of course you can change this to whatever you want)

Code: Select all

[WeaponClass]
ClassLabel 		= "disguise"

[Properties]
Label			= "Disguise Kit"

GeometryName 		= ""
DisguiseOwnerModel 	= ""

RoundsPerClip 		= 0
AnimationBank		= "tool"
here's the .odf i thought it was a little pointless to "upload" it so i think this is good enough
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Re: All-Purpose Request Thread (Take 3)

Post by Delta-1035 »

^This works or requires other stuff?
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Re: All-Purpose Request Thread (Take 3)

Post by Super_Clone »

It Works, and doesn't require anything else
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Re: All-Purpose Request Thread (Take 3)

Post by YaNkFaN »

yea i think the class label is attached to a harcoded property but yea it's simple enough right :D
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Re: All-Purpose Request Thread (Take 3)

Post by Delta-1035 »

ok thanks YaNk.
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Help Meee!

Post by Par3210 »

Hi, I need to know the rep.req as my one got edited somehow and now it hasnt got anything in it. Would someone be very kind and paste their rep.req for me! Thanks
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