How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Moderator: Moderators
RevanSithLord
Sith Master
Posts: 2636 Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia
Post
by RevanSithLord » Sat Jul 29, 2006 12:19 am
Yea. Too bad the prone code is broken. Or so I read.
Murdocr
Post
by Murdocr » Sat Jul 29, 2006 3:32 am
JabbaLovesLava wrote: the textues could be a bit better.
yup, blame me for that, i suck at texturing.
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Mon Jul 31, 2006 7:02 pm
Hey guys!
Small update:
the HMMWV!
Opinoins!?
Target
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Mon Jul 31, 2006 9:10 pm
Wah, the humvee looks great!
p.s- what's the red ship in the background of the screenie?
maxloef
Major General
Posts: 654 Joined: Mon Jan 03, 2005 4:28 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Post
by maxloef » Tue Aug 01, 2006 4:24 am
that my friend is a republic cruiser from episode 1
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 11:42 am
True it is the republic cruiser from ep 1 like maxloef said but i didn't make it Murdocr did, so no credit to me at all. Thanks 4 your opinons on the Humvee.
yankeefan05
Sith
Posts: 1288 Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:
Post
by yankeefan05 » Tue Aug 01, 2006 11:50 am
I like those models, MT and Murdocr. The Rebulic cruiser looks nice and so does the ARC 195.
Those Humvees look nice as well.
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 3:30 pm
Thanks MCdestroyer, Maxloef, and -_-!!
Update: Krylov from the up coming game Battlefield 2142 is ingame!
Credit: Model - Moving Target
Getting it working, ingame, and textured - Murdocr
The position is a little off but it (to me) doesn't matter in the heat of battle.
Next up is the M4
Linus
Post
by Linus » Tue Aug 01, 2006 3:36 pm
That's a good
.M eSH -model you got there,
Moving_Target ...
- Linus
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 3:37 pm
Thanks Linus that is a great isn't? Thanks Murdocr!
M4! Hot off the press!
Credit: Model : Moving Target
Getting it ingame, working, and textured - Murdocr
My next model may give my map away!
yankeefan05
Sith
Posts: 1288 Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:
Post
by yankeefan05 » Tue Aug 01, 2006 3:40 pm
Those guns look like they willeasily PWN.
Linus
Post
by Linus » Tue Aug 01, 2006 3:50 pm
I think that your latest
.M eSH is one of the best ranged weapons created for
Star Wars Battlefront II. Keep up the good work,
Moving_Target ...!
- Linus
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 4:44 pm
Hey guys!
Update: New building 4 maps! The camera angles are the best i could do since i don't know what to really show.
Showing this may give the map away
And if you do have a good eye, then congrats
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Tue Aug 01, 2006 4:50 pm
sure reminds me of *cough karkand cough*
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 5:52 pm
Update: P90 in! Still a W.I.P. but i need your guys opinon on what to fix.
@ -_-:
Bac-Talan
Captain
Posts: 487 Joined: Wed Nov 30, 2005 8:14 pm
Post
by Bac-Talan » Tue Aug 01, 2006 7:30 pm
Uhhhh.... These are some awsome models, but what's that last one supposed to be?
I can't tell...
And your already in game ones, it does look like the position is a bit off, but I think they need just slightly longer stocks too.
all in alll, nice job
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Tue Aug 01, 2006 8:00 pm
Your models look great :O
Moving_Target
Master Bounty Hunter
Posts: 1670 Joined: Sat Oct 22, 2005 10:16 pm
Location: Here
Post
by Moving_Target » Tue Aug 01, 2006 9:14 pm
Thanks Bac-Talan and -_-!
4 all you late nighters here's a sneak peek at my next model!
And if you already know then i really need to work on getting challenging pics
-_- what gave it away? (The building model)
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Tue Aug 01, 2006 9:38 pm
I think it was the balcony. Looked like the one of those buildings at Subrub(sp?) cp.