Jedi Civil War/
Advent of the Sith
(KotOR-era Galactic Conquest)
by Maveritchell
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This mod for Star Wars Battlefront II adds one of two new Galactic
Conquest modes to your game. To play this mod, you will need the
following:
1) SWBF Conversion Pack v2.0
2) Unofficial SWBF2 v1.3 Patch (r117)
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Installation Instructions:
-Unarchive to desktop.
-Open folder "KotORGC"
-Move folder "GameData" into your "Star Wars Battlefront II" folder
(usually C:\Program Files\Lucasarts\Star Wars Battlefront II)
-Allow files to be overwritten (nothing is actually overwritten)
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There are two different custom "Galactic Conquests" you can play.
The first, "Jedi Civil War," is Galactic Conquest played with the
"Old Republic" faction from the KotOR era. The second, "Advent of
the Sith," is its counterpart, the "Sith Empire" Galactic Conquest.
By default, the "Jedi Civil War" is enabled (only one custom GC may
be installed at a time), but simply switching the file locations is
all it takes to play the other. The text document "SwitchingFactions"
tells you how to do this.
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What's new in KotOR Galactic Conquest?
-New team icons
-New fleet icons
-New fleet models
-New purchase unit interface
-Restored content ("Sensor Array" tech bonus)
-21-Planet galaxy map
-Additional (non-stock) maps from the Conversion
Pack (Bespin: Platforms, Bespin: Cloud City, Alderaan,
Naboo: Plains, Kashyyyk: Docks, Kashyyyk: Islands,
Geonosis: Spire, Ord Ibanna, Kamino: Tipoca City,
Naboo: Theed (Daytime), Rhen Var: Harbor, Rhen Var:
Citadel, Tatooine: Dune Sea, Yavin IV: Arena, Space
Rakata Prime, Endar Spire)
-New "free" (no planet) KotOR space map with random
skydomes
-Random maps for every planet with more than one
battlefield (e.g. Geonosis or Geonosis: Spire on Geo)
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Bugs/Issues:
-Fleet models will not show up on new planets in
galaxy map (only on zoom-in)
-Unit purchase voiceovers incorrect
-Localization for "Star Forge" interior (Death Star
interior map) still says "Death Star."
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Pictures:
Enjoy!









