Model showcase thread Part II

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Locked
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

oh well i guess i wont skin em yet in that case and so by ill sleep now and the hk unit wil be right after scool tomorow well not right away till i make it and junk
obiboba3po
2008 Most Technically Challenging Avatar
Posts: 2376
Joined: Tue Feb 12, 2008 7:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: NJ, USA

Re: Model showcase thread Part II

Post by obiboba3po »

Darth-Revan wrote:i wanted to ask is it stealing if i use the original kotor skin if i find it???
i would go back ontopic if i would be able to make new models :cry:
why dont u???
is ur pc still in a mess?
oh and i think ill maby make a HK unit next ill try to make it hight quality :yes:
just curious, u releasin any of this?
woner11
Sith
Sith
Posts: 1361
Joined: Tue Sep 18, 2007 10:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The lost world of pickels
Contact:

Re: Model showcase thread Part II

Post by woner11 »

For a person, I try to model with two primitives being the limit. I try to use no more than one cube and then at the end (not sure if this function is in XSI) give it a smooth proxy if necessary.
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

12 hrs has pased and i present to you HK-47
btw hes orange becose i found out how ya can change model colors it wil be in the screen
Image
and a word from the model
I AM READY TO SERVE MEATBAGS!
Last edited by Darth-Revan on Sat Oct 25, 2008 6:01 am, edited 4 times in total.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Model showcase thread Part II

Post by DarthD.U.C.K. »

he looks REALLY good !!!
nbot to insult you, but the purpose of the modelshowcasethread is to show and discuss models, not to post the prograss on a model
VF501
Lieutenant Colonel
Lieutenant Colonel
Posts: 539
Joined: Fri Jun 08, 2007 1:18 am
Projects :: Various Stuff- Weapon models. UDK Stuff
Games I'm Playing :: Fallout New Vegas
xbox live or psn: Vintage Tagious
Location: Terra Firma, Sol System; Milky Way

Re: Model showcase thread Part II

Post by VF501 »

@Darth-Revan: Your stuff is really well done, no matter if its one object or several. One object is more for polycount optimization (and bragging rights), but for moving parts and/or some models multiple objects are better from a design/development point of view. It still looks great, but you can reduce the amount of polygons on cylinder endcaps though to make them more efficient. I hope you find someone good at UVing and Texturin or become proficient at it yourself. Those models deserve a great texture.

@ YouJediJunkie: I think you're one of the best "from scratch" texture makers around, but I gotta do this one myself (well at least for the first skin) because I need the practice and unless you wanna do all my Halo stuff, because I also want a consistent texture quality/style for this. However, I'll send 2 UV stamped tgas your way later on to see what you can cook up (most likely once I get off my butt and UV the armor, the Elite itself is UVed). I do consider it flattering to have you offer. :D


Oddly enough, I find it easier and faster to layout UVs for a Organic character model rather than a Weapon/Mechanical. It took me 3-4 hrs over 3-4 days of work to do the layout for a 600 odd Poly SMG, but only 2-3 hrs over 1-2 days for a 2000+ poly elite. I bet the Armor will take 2-3 days.

EDIT: Texturing has begun, its a face only a mother could love.
Image
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

nice texture the eye looks cool i just wanted to say your models are still way better than mine :mrgreen:
User avatar
fai222
Command Sergeant Major
Command Sergeant Major
Posts: 254
Joined: Wed Jul 30, 2008 2:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Norway, Xfire: Fai222

Re: Model showcase thread Part II

Post by fai222 »

This is one of my first models. It is a Heineken beer box. Tell me what you think. Please be nice to me, im still on the learning stage.
Hidden/Spoiler:
Image
Here are some other views.
Hidden/Spoiler:
Image
RepSharpshooter
Gametoast Staff
Gametoast Staff
Posts: 1351
Joined: Tue Jul 10, 2007 4:10 pm

Re: Model showcase thread Part II

Post by RepSharpshooter »

@VF501 Wow that eye is totally awesome :o

@Fai Looks good for a first model :)
User avatar
fai222
Command Sergeant Major
Command Sergeant Major
Posts: 254
Joined: Wed Jul 30, 2008 2:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Norway, Xfire: Fai222

Re: Model showcase thread Part II

Post by fai222 »

RepSharpshooter wrote:@VF501 Wow that eye is totally awesome :o

@Fai Looks good for a first model :)
Thanks! The model took me ca. 4 hours to make. :o
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

well 4 hrs is a bit 2 much for a can but since your on the lerning stage good work the skin looks like real
User avatar
fai222
Command Sergeant Major
Command Sergeant Major
Posts: 254
Joined: Wed Jul 30, 2008 2:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Norway, Xfire: Fai222

Re: Model showcase thread Part II

Post by fai222 »

Oh, forgot to tell you Revan, that HK model is awesome!
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: Model showcase thread Part II

Post by AceMastermind »

@VF501
Nice work on your character, but since this is a Showcase topic and not a progress discussion topic I split your progress posts into a new WIP topic, you may continue progress discussion here:
http://www.gametoast.com/forums/viewtop ... 36&t=15933
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

thanks fai222 you shold make more models so far so good ull get eaven better than me trust me when i started modeling i coldent eaven make a bloob so ur gona be good in time :yes:
The_Emperor
Supreme Galactic Ruler
Posts: 2118
Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.

Re: Model showcase thread Part II

Post by The_Emperor »

fai222 wrote:This is one of my first models. It is a Heineken beer box. Tell me what you think. Please be nice to me, im still on the learning stage.
Hidden/Spoiler:
Image
Here are some other views.
Hidden/Spoiler:
Image
Heineken! :D Nice and nice
User avatar
ANDEWEGET
Ancient Force
Ancient Force
Posts: 1266
Joined: Tue Apr 01, 2008 8:42 am
Location: Germany
Contact:

Re: Model showcase thread Part II

Post by ANDEWEGET »

http://i230.photobucket.com/albums/ee12 ... GET/kp.jpg

its a...hmm...if i would know this...never mind.
PsYcH0_]-[aMsT3r
2nd Lieutenant
2nd Lieutenant
Posts: 405
Joined: Fri Jan 25, 2008 3:11 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Location Location.

Re: Model showcase thread Part II

Post by PsYcH0_]-[aMsT3r »

The_Emperor wrote:
fai222 wrote:This is one of my first models. It is a Heineken beer box. Tell me what you think. Please be nice to me, im still on the learning stage.
Hidden/Spoiler:
Image
Here are some other views.
Hidden/Spoiler:
Image
Heineken! :D Nice and nice
Seconded! I like the style of that a lot and the texture :D. Also, if you want me to give it some coke/sprite textures as well just ask! (Though I won't get my hopes up xD.

Anyway here's a model which YJJ is texturing at this very minute!
Hidden/Spoiler:
Image
Last edited by PsYcH0_]-[aMsT3r on Sat Oct 25, 2008 4:13 pm, edited 2 times in total.
JabbaLovesLava
Sith
Sith
Posts: 1396
Joined: Tue Jun 07, 2005 11:50 am

Re: Model showcase thread Part II

Post by JabbaLovesLava »

Hidden/Spoiler:
Image
Some alien-ish body. :cpu:
PsYcH0_]-[aMsT3r
2nd Lieutenant
2nd Lieutenant
Posts: 405
Joined: Fri Jan 25, 2008 3:11 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Location Location.

Re: Model showcase thread Part II

Post by PsYcH0_]-[aMsT3r »

JabbaLovesLava wrote:
Hidden/Spoiler:
Image
Some alien-ish body. :cpu:
Cool! Looks a bit like a half-life 2 person who got possessed by the 'turkeys'! Just give it a gory texture and I'll love you!
Darth-Revan
Private First Class
Posts: 83
Joined: Sat Jan 26, 2008 1:23 pm

Re: Model showcase thread Part II

Post by Darth-Revan »

awsome models guys keep it up
oh and im out of ideas some one wold maby gme an idea what to model???
Locked