ZeroEdit Runtime error
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NateTheTrait
- Posts: 1
- Joined: Mon Aug 29, 2016 10:09 am
- Projects :: No Mod project currently.
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ZeroEdit Runtime error
I just downloaded BF2 Mod tools and i munged my new world and the game lets me play on it, but when i go to Zero edit the runtime error keeps popping up and i have no idea how to fix it. Any help?
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Ascertes
- Private Second Class
- Posts: 65
- Joined: Thu Aug 18, 2016 3:42 pm
- Projects :: Space Carida
- xbox live or psn: No gamertag set
Re: ZeroEdit Runtime error
Usually the error is pretty simple.
1. Is this the first time opening ZeroEditor? (I.E., you created the world, then munged & played without opening ZE.)
2. Operating system?
3. Where are you opening ZE from in your directory?
4. What directory are your Mod Tools placed in?
These are some baseline questions that can help identify the problem faster.
1. Is this the first time opening ZeroEditor? (I.E., you created the world, then munged & played without opening ZE.)
2. Operating system?
3. Where are you opening ZE from in your directory?
4. What directory are your Mod Tools placed in?
These are some baseline questions that can help identify the problem faster.
- Oceans14
- Command Sergeant Major

- Posts: 296
- Joined: Mon Apr 27, 2015 7:09 pm
- Projects :: Athenova Campaign
- Location: Planet 4546b
Re: ZeroEdit Runtime error
There's a pretty long thread for it too:
http://www.gametoast.com/viewtopic.php? ... &start=300
You're bound to find some way to get it going
http://www.gametoast.com/viewtopic.php? ... &start=300
You're bound to find some way to get it going
