How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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Lephenix
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by Lephenix » Thu Apr 15, 2010 2:15 pm
Hello i have a problem with my texture .
In xsi it is this :
It is it :
Ingame
How to fix that , thanks .
Maveritchell
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by Maveritchell » Thu Apr 15, 2010 5:27 pm
Is the problem with the texture in-game or in XSI? Usually if there is a problem it is with a texture or model munge, but it looks better in-game?
Lephenix
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by Lephenix » Sun Apr 18, 2010 7:36 am
The texture is not the same ingame , maybe it is the projection that don t work . I did indiana joe ' s tuto for texture it , what projection , i need for the model ? Please .
IndianaJoe
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by IndianaJoe » Sun Apr 18, 2010 9:35 am
did you delete a green box around your object? you shouldn't delete that, it is texture support
Lephenix
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by Lephenix » Sun Apr 18, 2010 9:57 am
No i didn t delete it .
CodaRez
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by CodaRez » Sun Apr 18, 2010 7:35 pm
Try exporting the model into .obj, re-importing, then export into .msh thru MshEx. Usually that works for worked up textures.
Battlefiler
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by Battlefiler » Mon Apr 19, 2010 9:24 am
give the texture a alpha chanel
mswf
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by mswf » Mon Apr 19, 2010 2:41 pm
Battlefiler wrote: give the texture a alpha chanel
Wait, what? How's that supposed to fix anything?