SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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ANDEWEGET
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

i know this isnt a topic for a prgress of a model but:
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some polies will be deleted and the arms have to be a bit...moved
ANDEWEGET wrote: does somebody want to texture if its finished?
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Re: Model Showcase Thread v3.0

Post by Caleb1117 »

I could try and texture it.
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Re: Model Showcase Thread v3.0

Post by Commander_Fett »

:eek: is that a ba ba ba basalisk? :thumbs:
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Re: Model Showcase Thread v3.0

Post by The_Emperor »

:D



Niiiice. Looks pretty detailed, I can almost see Notimo plunging down on this thing.
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

@ caleb: ill send you the not mirrored model(because of texturing) via pm
Commander_Fett wrote:is that a ba ba ba basalisk? :thumbs:
yep, would fit to your preject, eh? :D


hmm who is
The_Emperor wrote:...Notimo...
?
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Re: Model Showcase Thread v3.0

Post by Caleb1117 »

Will this do?

Image

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@ANDEWEGET: I just did a quick symmetry on it, for the pictures, the final saved file is still just the one mirrored half. Beastly model man, great job.
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

@Caleb117: Beastly texture man, great job. :D i cant find words for it. if you think its finished pls send me the model. ive to do the final things like collision etc.
Last edited by ANDEWEGET on Mon Feb 09, 2009 1:00 pm, edited 1 time in total.
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Re: Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

looks great so far but hmm
you could use the main texture a bit darkened for some parts, that would make it even better looking
if you want to make it a flyer, i can animate it
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Re: Model Showcase Thread v3.0

Post by Caleb1117 »

Alright, I'll pack it up and upload it. You might not get the PM with it for a few hours though, I have a doctors appointment. Glad you like it. :)
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

thx caleb

if i know what i want it to do ill tell you, darth duck

edit: i got the pm
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Re: Model Showcase Thread v3.0

Post by Frisbeetarian »

Putting a bump map on that would help loads in terms of the monotony of the gray.
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

yeah im hinking of doing one
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Re: Model Showcase Thread v3.0

Post by Treasarion »

Try to get a bit more shiny "metallic colouration" :)
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Re: Model Showcase Thread v3.0

Post by GangsterJawa »

Looks good. And welcome to GT, Treasarion!
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Re: Model Showcase Thread v3.0

Post by Treasarion »

Thanks mate, I thought it's about time to have a look what my bother and Belk are doing at this weird place :jango:
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Re: Model Showcase Thread v3.0

Post by redgroupclan »

Basilik. :wink:
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Re: Model Showcase Thread v3.0

Post by GangsterJawa »

Treasarion wrote:Thanks mate, I thought it's about time to have a look what my bother and Belk are doing at this weird place :jango:
Who's your brother?
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

ANDEWEGET wrote:hmm who is
The_Emperor wrote:...Notimo...
?
Cho'paa Notimo, the Mando'a leader from TFU.
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Re: Model Showcase Thread v3.0

Post by Taivyx »

That is superb, both of you.
While I would darken the main texture a bit, it is by far one of the most impressive models I've seen on this site in recent history.
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Re: Model Showcase Thread v3.0

Post by RevanSithLord »

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Reference I am going after.
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Now I just need someone to help with the polies and tries, and texture it, and someone can then convert it. I'm just too stupid to comprehend the entire process of getting it in-game, so if anyone wants to take it from my hands and build off if it, it's fine by me. I'm not a good modeler by far and would rather re-skin stuff in JA/BF2 than do XSI stuff, but at least I had a shot of it. I still have the file if someone wants it.
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