Battlefront Extreme V1.0!!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Daft-Punk
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Re: Battlefront Extreme Beta - It's out!!!

Post by Daft-Punk »

some technical difficulties i nned to try to reupload it.
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Re: Battlefront Extreme Beta - It's out!!!

Post by ARC_Commander »

I'll lower the Emperor's MaxSpeed to even it out. The lightsaber moves will still be fast, but the walk speed will be slower.
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Re: Battlefront Extreme Beta - It's out!!!

Post by Achronos-117 »

Yes but how devestating will he be per hit? :maulsaber:
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Re: Battlefront Extreme Beta - It's out!!!

Post by ARC_Commander »

Err... I think 400 damage on average. Interesting that you use the Darth Maul emote, because that's whose combo he uses.
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Re: Battlefront Extreme Beta - It's out!!!

Post by Achronos-117 »

I know he uses the Maul animation, it was just pure coincidence though
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Re: Battlefront Extreme Beta - It's out!!!

Post by ARC_Commander »

Yes! Now, just to fix that random crashing every now and then... It's probably just my computer. A 1.6GHz Dell laptop with integrated graphics and Vista is more prone to crashing than, say, a top-of-the-line iMac with Windows XP installed.
Last edited by ARC_Commander on Mon Jan 07, 2008 7:34 pm, edited 1 time in total.
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Re: Battlefront Extreme Beta - It's out!!!

Post by Daft-Punk »

srry i havent gotten the beta link yet, filefron is giving me all kinds of troubles :cpu:
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Re: Battlefront Extreme Beta - It's out!!!

Post by ARC_Commander »

Don't worry about it.

Off-Topic: Yay! 500 posts!
Last edited by ARC_Commander on Mon Jan 07, 2008 7:35 pm, edited 1 time in total.
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Re: Battlefront Extreme Beta - It's out!!!

Post by lt prudii »

just in time for the holidays :thumbs:
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Re: Battlefront Extreme Beta - It's out!!!

Post by Daft-Punk »

Guest

Re: Battlefront Extreme Beta - It's out!!!

Post by Guest »

thanks man :D
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Re: Battlefront Extreme Beta - Re-uploaded

Post by ARC_Commander »

Thanks, good work!
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Re: Battlefront Extreme Beta - Re-uploaded

Post by Guest »

i have tested the beta now and i must say the mod is EXTREMELY AWESOME!
the space battles are now more fast and interesting

but there is one problem i noticed:
when i try to start some ground map from the conversion pack in conquest mode in GCW era it crashes to desktop after loading (classic coquest works fine, i havent tried other modes out but i guess it will crash too)

i hope you can fix it in the final release
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Re: Battlefront Extreme Beta - Re-uploaded

Post by Achronos-117 »

Well, I dont think he said he fixed the beta version for the conversion pack problems
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Re: Battlefront Extreme Beta - Re-uploaded

Post by ARC_Commander »

I addressed that problem. See, the Rebel commando and Imperial commando in the Conversion Pack both use the award weapons, and they rely upon the soldier class to load them. But I had removed the award weapons, so the soldier class wasn't loading them, and it caused crashing. But I made the all_inf_rifleman and imp_inf_rifleman req's load the award weapons, so no more crashing.
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Re: Battlefront Extreme Beta - Re-uploaded

Post by Daft-Punk »

glad to help Arc!

oh yeah, im happy that you got rid of the award weapons because killing half of the enemies troops with only my award pistol is kinda.....REALLY CHEAP!!
:funny2:
Last edited by Daft-Punk on Sun Nov 18, 2007 10:56 pm, edited 1 time in total.
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Re: Battlefront Extreme Beta - Re-uploaded

Post by lt prudii »

just finished playing like 3 hours straight of it.... awesome, i put the difficulty at elite and :eek: there are shots flying everywhere and its near impossibly to run anywhere without getting shot in the head (which the ai seem to have somehow master)

and this is just the beta.... cant wait for the final version (its a definite must for any star wars fan, or person who loves intense fighting)

ps i recommend Kamino, the arcs are crazy good and its like 250 on 700 (might be wrong) so it looks like an uphill battle, but everyone knows thats clones have a 1:20 (deaths/kills) and i love the westar m5
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Re: Battlefront Extreme Beta - Re-uploaded

Post by RevanSithLord »

I found something odd just recently. On Endor, the AT-ST position is like screwed up. The camera is in the ground and the head of the AT-ST moves off the body every time it walks. Any chance of you checking this out? The head also stays in the air when it explodes.

I don't know if it is just me, or some one else as well.
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Re: Battlefront Extreme Beta - Re-uploaded

Post by wazmol »

amazing work!

played and loved...
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Re: Battlefront Extreme Beta - Re-uploaded

Post by Guest »

RevanSithLord wrote:I found something odd just recently. On Endor, the AT-ST position is like screwed up. The camera is in the ground and the head of the AT-ST moves off the body every time it walks. Any chance of you checking this out? The head also stays in the air when it explodes.

I don't know if it is just me, or some one else as well.
i have this problem too
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