Texture Error

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woner11
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Texture Error

Post by woner11 »

Okay, So I added a texture at a higher level then another, and I didn't spray or blend it or whaterver. I just painted it on. When I play the map however, from a distance the texture looks fine, but up close it is a blending of two textures. What's wrong?
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Teancum
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Re: Texture Error

Post by Teancum »

Is there a lowrez version of the tga too?
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Re: Texture Error

Post by woner11 »

I don't beleive so.
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Re: Texture Error

Post by tsurugi13 »

Check around for a lowrez, bump, or override texture in the odf and .msh.
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Re: Texture Error

Post by woner11 »

I am using a ground texture. I have naboo streets texture, but whenever you get on top of it it switches to a yavin grass texture, and blends the two.
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Re: Texture Error

Post by elfie »

I am assuming you either did not delete the old textures (the default ones) in the ZE box that has the textures and/or are missing the the textures that go with that specific tga file.
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Re: Texture Error

Post by woner11 »

Neither of these are true. I am using two textures, and the first one works fine, but whenever I put the second one down it blends, not in the ZE, but ingame. It is also a default texture from the Naboo assests.
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Re: Texture Error

Post by Maveritchell »

Would you post a comparison shot of the textures in both ZE and ingame, so we can get a handle on what you mean?
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Re: Texture Error

Post by woner11 »

Here are the pics:

Pic of the map in the ZE(i know it doesn't look like its in the ZE, but it is)
Image
Distant ingame shot
Image
Close up of the terrain
Image
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Re: Texture Error

Post by woner11 »

I never set anything for the detail.

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Re: Texture Error

Post by jedimoose32 »

Perhaps if you found a detail that matches the texture you want.
It looks like you have a naboo texture. Is there a naboo detail file you could use?
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