SWBF2 Glamour Shots the Third
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- Jendo7
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Re: SWBF2 Glamour Shots the Third
Thanks, AQT. I thought about using the lighting from Theed but I've used the sky dome, and lighting from Polis Massa instead. The lighting from Theed could be better though, so I'll try it out.
Last edited by Jendo7 on Wed Sep 01, 2010 10:41 pm, edited 1 time in total.
- Obi-Wan Kenobi
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Re: SWBF2 Glamour Shots the Third
Cool, This will be useful!
I wonder what mustafar would look like...
- Nihillo
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Re: SWBF2 Glamour Shots the Third
Hmm, shouldn't there be clouds of tibanna gas in the sky?Jendo7 wrote:Night sky added to my map following the random Sky/Fx/Lighting tutorial:
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- Jendo7
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Re: SWBF2 Glamour Shots the Third
Added a few clouds, so hopefully it's an improvement:Nihillo wrote:Hmm, shouldn't there be clouds of tibanna gas in the sky?
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- Nihillo
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Re: SWBF2 Glamour Shots the Third
Ahh, that's a shame, it looks great with Theed lighting.Jendo7 wrote:I also tried out the lighting from Theed which looked good, but unfortunately the frame rate dropped to around 5fps:
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AQT
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Re: SWBF2 Glamour Shots the Third
I agree that does look great.
I wonder why the frame rate dropped though. If anything it should go up since the Theed lighting doesn't enable shadows. Maybe it's the back lighting?
- sim-al2
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Re: SWBF2 Glamour Shots the Third
Guess Alert:
However, that lighting looks really, really nice. Just a quick question, but what was used in the hallway area to the left to make the lighted appearence? Shadow regions?
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AQT
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Re: SWBF2 Glamour Shots the Third
The interiors of the Bespin buildings by default have emissive color enabled so cast lighting and shadows have no effect on them.
- sim-al2
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Re: SWBF2 Glamour Shots the Third
Oh interesting. Thanks!
- Jendo7
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Re: SWBF2 Glamour Shots the Third
Theed's lighting is working now without the frame rate drop, so I'll be keeping it in. All I did was add the naboo sky dome and fx, instead of loading the Naboo lighting with the Polis Massa sky dome. I'll also be keeping the Polis Massa sky, so I'll have three random skies in the map. I might load them in different modes though, as there are now two night skies.
Edit: With added clouds:
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Last edited by Jendo7 on Wed Sep 01, 2010 10:40 pm, edited 4 times in total.
- Anakin
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Re: SWBF2 Glamour Shots the Third
looks great what map is this?? Bespin escape, Alderaan, Bespin cloudcity??
- Jendo7
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Re: SWBF2 Glamour Shots the Third
Bespin: Escape ReduxAnakin wrote:looks great what map is this?? Bespin escape, Alderaan, Bespin cloudcity??
I shall say no more.
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Null_1138
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Re: SWBF2 Glamour Shots the Third
Wow, the first map I ever tried making was a nighttime Bespin map, but I never finished it. Looks good, though. 
- Delta-1035
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Re: SWBF2 Glamour Shots the Third
I think that's a nice shot
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- sim-al2
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Re: SWBF2 Glamour Shots the Third
Several nice pictures I have.
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AQT
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Re: SWBF2 Glamour Shots the Third
Haha, the third image reminds me of Black Hawk Down. And it's about time someone posted that last image! So it was you who was leading the formation? I thought it was just some random guy!
Ah, good times (even though it was only a few weeks ago). It was all fun until that a-hole from the DDC clan showed up...
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Null_1138
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Re: SWBF2 Glamour Shots the Third
Nice pics! And I remember that round of DMI.sim-al2 wrote:Several nice pictures I have.
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AQT wrote:until that a-hole from the DDC clan showed up...
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RogueKnight
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Re: SWBF2 Glamour Shots the Third
Name? I can fix this problem immediately.AQT wrote:It was all fun until that a-hole from the DDC clan showed up...
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Null_1138
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Re: SWBF2 Glamour Shots the Third
PM'd it to you, RK.
- acryptozoo
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Re: SWBF2 Glamour Shots the Third
yay i was hoping that shot would get postedsim-al2 wrote:Several nice pictures I have.
Me (in the front) and several GT people in a formation over DMIHidden/Spoiler:
and that so many people came to my DMI server












