No offense, but I don't think it really matters. People just want to see a map with great gameplay, not with every little thing as canon as possible.Eaol wrote:Note that the Star Destroyer will look a lot more like the ones from the movies, not Bf2's deformed one.
Kothlis: Commando Raid [update as of 7/26/2010 :P]
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- Ping
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Re: Kothlis: Commando Raid
The map is very empty in it's present state. In addition to the things you're going to add, you could add some Rebel aircraft if you're trying to simulate the game. It's your map, though.

- acryptozoo
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Re: Kothlis: Commando Raid
Ping wrote:The map is very empty in it's present state. In addition to the things you're going to add, you could add some Rebel aircraft if you're trying to simulate the game. It's your map, though.
No offense, but I don't think it really matters. People just want to see a map with great gameplay, not with every little thing as canon as possible.Eaol wrote:Note that the Star Destroyer will look a lot more like the ones from the movies, not Bf2's deformed one.
yeah im adding X-wings and mabye snowspeeders
but took out At-At's for balance reasons
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B-1Burt
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Re: Kothlis: Commando Raid
You could always make them less powerful...acryptozoo wrote:...but took out At-At's for balance reasons
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Re: Kothlis: Commando Raid
true but the beach between the SD and rebel transport is too small for them :B-1Burt wrote:You could always make them less powerful...acryptozoo wrote:...but took out At-At's for balance reasons
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B-1Burt
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Re: Kothlis: Commando Raid
It wasn't in Rogue Leader/Rebel Strike's Co-Op.acryptozoo wrote:true but the beach between the SD and rebel transport is too small for them :B-1Burt wrote:You could always make them less powerful...acryptozoo wrote:...but took out At-At's for balance reasons
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Re: Kothlis: Commando Raid
Looks Nice, as the other say 'a bit plain', yeah theyre right, but it might just be the screenies, I hope its out one day m8 : )
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Re: Kothlis: Commando Raid
yeah thers boxes and stuff but i didnt take pics of themImperial Modder wrote:Looks Nice, as the other say 'a bit plain', yeah theyre right, but it might just be the screenies, I hope its out one day m8 : )
in the next update ill put pics with more objects in them
(and i did take alot of pics of the offshore islands)
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Re: Kothlis: Commando Raid
Ohk, I regularly tune in : Dacryptozoo wrote:yeah thers boxes and stuff but i didnt take pics of themImperial Modder wrote:Looks Nice, as the other say 'a bit plain', yeah theyre right, but it might just be the screenies, I hope its out one day m8 : )
in the next update ill put pics with more objects in them
(and i did take alot of pics of the offshore islands)
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Re: Kothlis: Commando Raid
don't worry im fighting my laziness to add paths and vechiles todayImperial Modder wrote:Ohk, I regularly tune in : Dacryptozoo wrote:yeah thers boxes and stuff but i didnt take pics of themImperial Modder wrote:Looks Nice, as the other say 'a bit plain', yeah theyre right, but it might just be the screenies, I hope its out one day m8 : )
in the next update ill put pics with more objects in them
(and i did take alot of pics of the offshore islands)
UPDATE:
between studing for finals I managed to cram in a small map update
Hidden/Spoiler:
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MrCrayon
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Re: Kothlis: Commando Raid [update]
I like those palm trees. Where did you get them? Did you have to make them yourself or is it an asset? And why must you take the nice AT-ATs out of the level? Imagine how cool they would look in the water!!! But, it's your level. Do what must be done.
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genaral_mitch
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Re: Kothlis: Commando Raid [update]
I'm pretty sure Skyhammer_216 made the palms.MrCrayon wrote:I like those palm trees. Where did you get them? Did you have to make them yourself or is it an asset? And why must you take the nice AT-ATs out of the level? Imagine how cool they would look in the water!!! But, it's your level. Do what must be done.
I love the oceanic fog! It looks amazing!
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Re: Kothlis: Commando Raid [update]
i took them out because their isnt enough room on the beach for themMrCrayon wrote:I like those palm trees. Where did you get them? Did you have to make them yourself or is it an asset? And why must you take the nice AT-ATs out of the level? Imagine how cool they would look in the water!!! But, it's your level. Do what must be done.
+ they'd be a little bit overpowered
EDIT: yeah those are sky's palms
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MrCrayon
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Re: Kothlis: Commando Raid [update]
I looked at the pics again, and I see a rebel transport. Will it have that cool effect where it comes and lands when the level starts? I have seen it done and it looks pro. Also somebody mentioned a star destroyer. What's that all about?
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Re: Kothlis: Commando Raid [update]
1.) i would love to animate the rebel transport but i have no clue howMrCrayon wrote:I looked at the pics again, and I see a rebel transport. Will it have that cool effect where it comes and lands when the level starts? I have seen it done and it looks pro. Also somebody mentioned a star destroyer. What's that all about?
2.) i have a destroyed star destroyer in coollada format but i need some help getting it ingame
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Re: Kothlis: Commando Raid [update]
http://www.gametoast.com/forums/viewtop ... =27&t=5865acryptozoo wrote:
1.) i would love to animate the rebel transport but i have no clue how
This should give a sort of anim going for it. I wonder if u can add landing smoke though.....
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Re: Kothlis: Commando Raid [update]
thx ill try and get that workingCodaRez wrote:http://www.gametoast.com/forums/viewtop ... =27&t=5865acryptozoo wrote:
1.) i would love to animate the rebel transport but i have no clue how
This should give a sort of anim going for it. I wonder if u can add landing smoke though.....
but still need some help with the SD . . . anyone
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Nova Hawk
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Re: Kothlis: Commando Raid [update]
Hey Acryptozoo, can you take me out of the beta list? Because I'm gonna be gone next week and so I wont be able to test it.
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Re: Kothlis: Commando Raid [update]
Nova Hawk wrote:Hey Acryptozoo, can you take me out of the beta list? Because I'm gonna be gone next week and so I wont be able to test it.
sure thing
- beta spot open now
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genaral_mitch
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Re: Kothlis: Commando Raid [update]
I'll beta.
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MrCrayon
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Re: Kothlis: Commando Raid [update]
I would like to beta the map please
You will let me beta...
if only mind tricks worked online...
You will let me beta...
if only mind tricks worked online...
