Bowcaster bolt
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- hunting shadow
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Bowcaster bolt
I have a short question: I want to make a real bolt for the bowcaster, wich rebounds of walls and terrain. I already made the .msh and an .odf and I tried it ingame. It works fine, but when i shot the bolt for example in a house, it rebounds endless between the walls. Is there a possibiltity to get the bolt to "die" after a certain time? I mean, u shoot the bolt, and after 30 seconds it goes away.
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RogueKnight
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Re: Bowcaster bolt
I don't have the code off the top of my head, but I know you could look in the ewok spear ODF and fine a line that looks like this
Add that line into your bowcaster's _ord odf and the bouncy bolt should go away in 30 seconds.
EDIT: I just realized that I do have the code off the top of my head.
Code: Select all
LifeSpan = "30.0"EDIT: I just realized that I do have the code off the top of my head.
- hunting shadow
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Re: Bowcaster bolt
I already have tis line, but problem is, that lifespann is just applied when if the bolt sticks at a person. Then it would disapear after 30 seconds. but as long as its flying, the lifespann is not applied, it can fly as long as it want to, that's the problem
- hammythepig
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Re: Bowcaster bolt
I don't know how to help you, but that would be an amazing gun in a map such as Polis Massa or Tantive IV!!!
- Blade
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Re: Bowcaster bolt
Would you be able to cap its range? I'm not sure if this would work while it's rebounding, but I know that other ords just disappear after they've traveled a certain distance. So just give it less range than it has at present time, and it might work.
- hammythepig
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Re: Bowcaster bolt
That might actually work, I think thats a good idea.
- Fiodis
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Re: Bowcaster bolt
Velocity and Lifespan = Range.Blade wrote:Would you be able to cap its range? I'm not sure if this would work while it's rebounding, but I know that other ords just disappear after they've traveled a certain distance. So just give it less range than it has at present time, and it might work.
- hunting shadow
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Re: Bowcaster bolt
The problem is, that i think i have to set it up as sticky, because as missile it does not rebound. And a sticky's lifespann is just aplied when it lies on the ground or sticks at sth.. My bolt has gravity 0 and so it will never lie on the ground. Here is my odf, perhaps it helps:
Hidden/Spoiler:
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RogueKnight
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Re: Bowcaster bolt
Try changing it from "sticky" to "bolt"
- Frisbeetarian
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Re: Bowcaster bolt
Then it doesn't bounce, he is correct in using sticky for what he wants.
