Hidden/Spoiler:
ReadDataFile("sound\\nab.lvl;nab2gcw")
ReadDataFile("dc:SIDE\\all.lvl",
"all_inf_rifleman",
"all_inf_rocketeer",
"all_inf_engineer",
"all_inf_sniper",
"all_inf_officer",
"all_inf_wookiee",
"all_inf_pilot",
"all_inf_marine",
"all_hover_combatspeeder")
ReadDataFile("dc:SIDE\\imp.lvl",
"imp_inf_rifleman",
"imp_inf_rocketeer",
"imp_inf_engineer",
"imp_inf_sniper",
"imp_inf_officer",
"imp_inf_dark_trooper",
"imp_inf_marine",
"imp_inf_pilot",
"imp_hero_emperor",
"imp_hover_fightertank")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_recoilless_lg")
ReadDataFile("SIDE\\gar.lvl",
"gar_inf_naboo_queen")
-- ReadDataFile("SIDE\\gar.lvl",
-- "gar_inf_soldier",
-- "gar_inf_naboo_queen",
-- "gar_inf_vanguard")
-- set up teams
SetupTeams{
all={
team = ALL,
units = 19,
reinforcements = 150,
soldier = {"all_inf_rifleman",9, 25},
assault = {"all_inf_rocketeer",1, 4},
engineer = {"all_inf_engineer",1, 4},
sniper = {"all_inf_sniper",1, 4},
officer = {"all_inf_officer",1, 4},
special = {"all_inf_wookiee",1, 4},
pilot = {"all_inf_pilot",1, 4},
marine = {"all_inf_marine",1, 4},
},
imp={
team = IMP,
units = 19,
reinforcements = 150,
soldier = {"imp_inf_rifleman",9, 25},
assault = {"imp_inf_rocketeer",1, 4},
engineer = {"imp_inf_engineer",1, 4},
sniper = {"imp_inf_sniper",1, 4},
officer = {"imp_inf_officer",1, 4},
special = {"imp_inf_dark_trooper",1, 4},
pilot = {"imp_inf_pilot",1, 4},
special = {"imp_inf_marine",1, 4},
}
}
-- SetupTeams{
-- gar = {
-- team = GAR,
-- units = 5,
-- reinforcements = -1,
-- soldier = { "gar_inf_soldier",6},
-- assault = { "gar_inf_vanguard",5},
-- }
-- }
SetHeroClass(ALL, "gar_inf_naboo_queen")
SetHeroClass(IMP, "imp_hero_emperor")
ReadDataFile("dc:SIDE\\all.lvl",
"all_inf_rifleman",
"all_inf_rocketeer",
"all_inf_engineer",
"all_inf_sniper",
"all_inf_officer",
"all_inf_wookiee",
"all_inf_pilot",
"all_inf_marine",
"all_hover_combatspeeder")
ReadDataFile("dc:SIDE\\imp.lvl",
"imp_inf_rifleman",
"imp_inf_rocketeer",
"imp_inf_engineer",
"imp_inf_sniper",
"imp_inf_officer",
"imp_inf_dark_trooper",
"imp_inf_marine",
"imp_inf_pilot",
"imp_hero_emperor",
"imp_hover_fightertank")
ReadDataFile("SIDE\\tur.lvl",
"tur_bldg_laser",
"tur_bldg_recoilless_lg")
ReadDataFile("SIDE\\gar.lvl",
"gar_inf_naboo_queen")
-- ReadDataFile("SIDE\\gar.lvl",
-- "gar_inf_soldier",
-- "gar_inf_naboo_queen",
-- "gar_inf_vanguard")
-- set up teams
SetupTeams{
all={
team = ALL,
units = 19,
reinforcements = 150,
soldier = {"all_inf_rifleman",9, 25},
assault = {"all_inf_rocketeer",1, 4},
engineer = {"all_inf_engineer",1, 4},
sniper = {"all_inf_sniper",1, 4},
officer = {"all_inf_officer",1, 4},
special = {"all_inf_wookiee",1, 4},
pilot = {"all_inf_pilot",1, 4},
marine = {"all_inf_marine",1, 4},
},
imp={
team = IMP,
units = 19,
reinforcements = 150,
soldier = {"imp_inf_rifleman",9, 25},
assault = {"imp_inf_rocketeer",1, 4},
engineer = {"imp_inf_engineer",1, 4},
sniper = {"imp_inf_sniper",1, 4},
officer = {"imp_inf_officer",1, 4},
special = {"imp_inf_dark_trooper",1, 4},
pilot = {"imp_inf_pilot",1, 4},
special = {"imp_inf_marine",1, 4},
}
}
-- SetupTeams{
-- gar = {
-- team = GAR,
-- units = 5,
-- reinforcements = -1,
-- soldier = { "gar_inf_soldier",6},
-- assault = { "gar_inf_vanguard",5},
-- }
-- }
SetHeroClass(ALL, "gar_inf_naboo_queen")
SetHeroClass(IMP, "imp_hero_emperor")




