Hi guys,
Looking for a little help making the MTT work in my map, I'd like to use it. I've already put it in my lua, and have the odf set up correctly in the editor, but it doesn't show up. What else do I need to do, what am I forgetting? I vaguely remember the MTT as having some problem that prevented it from being used, but I've seen it, of course, in maps like Naboo: Encounter.
Thanks for any help provided.
Rip
The MTT
Moderator: Moderators
-
Lord-Bandu
RE: The MTT
what are you putting in your lua?
here is parts of my lua from my Phantom Menace map .......
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_basic_battledroids",
"cis_fly_fedcoreship_dome",
"cis_fly_fedlander_dome",
"cis_hover_stap",
"cis_hover_aat",
"cis_hover_mtt",
-- Level Stats
ClearWalkers()
AddWalkerType(0, 10) -- Droidekas
AddWalkerType(1, 20) -- number of leg pairs, count
AddWalkerType(2, 0)
SetMemoryPoolSize ("CommandHover", 4)
commandhover is the mtt's
here is parts of my lua from my Phantom Menace map .......
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_basic",
"cis_inf_basic_battledroids",
"cis_fly_fedcoreship_dome",
"cis_fly_fedlander_dome",
"cis_hover_stap",
"cis_hover_aat",
"cis_hover_mtt",
-- Level Stats
ClearWalkers()
AddWalkerType(0, 10) -- Droidekas
AddWalkerType(1, 20) -- number of leg pairs, count
AddWalkerType(2, 0)
SetMemoryPoolSize ("CommandHover", 4)
commandhover is the mtt's
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Rippentuck
RE: The MTT
Thanks LB,
The CommandHover line is what was missing, I knew there should be some equivalent to the CommandWalker! The MTTs now appear in the map and work fine. These things are "huger" than even the ATATs, geeesh. Might pose a planning problem since their path goes through a narrow area already.
Only have a minute to type this (so no time to experiment on it), but do you know which vehicle sounds it uses? My recollection is that it didn't have its own sounds, but I could be wrong (again, no time right now to check).
Thanks for taking the time to answer.
Rip
The CommandHover line is what was missing, I knew there should be some equivalent to the CommandWalker! The MTTs now appear in the map and work fine. These things are "huger" than even the ATATs, geeesh. Might pose a planning problem since their path goes through a narrow area already.
Only have a minute to type this (so no time to experiment on it), but do you know which vehicle sounds it uses? My recollection is that it didn't have its own sounds, but I could be wrong (again, no time right now to check).
Thanks for taking the time to answer.
Rip
-
Ace_Azzameen_5
- Jedi

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RE: The MTT
It has its own sounds rip
