thanks in advance
HUD icon positions? [Solved]
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Deviss
- Master of the Force

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HUD icon positions? [Solved]
hello to all, well my problem is the next, i changed the fusioncutter how hp_fire2 and i installed the caleb117's underhand chaingun but i need the correct position for these 2, anyone can help me? or is there any software for to get the correct position for the HUD's weapons icon??
thanks in advance
thanks in advance
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Commander_Fett
- High General

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Re: HUD icons
There's a tut in the faq, though I havn't looked through it yet.
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Deviss
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Re: HUD icons
yes but in there Faq only say the correct position for 3 weaponsCommander_Fett wrote:There's a tut in the faq, though I havn't looked through it yet.
- Maveritchell
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Re: HUD icons
It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
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Deviss
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Re: HUD icons
lol, so only i must to find them. So problem don't solved but the same plase lock this postMaveritchell wrote:It's a tutorial, not an encyclopedia. You'll have to play around and test out the "correct positions" for any other weapons you add (despite that, I've found that most rifle/pistol models work well with the coordinates provided in the tutorial).DEVISS-REX wrote:yes but in there Faq only say the correct position for 3 weapons
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AQT
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Re: HUD icons
Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:
It should fix the problem for sure (I've tested it).
Code: Select all
Position(-0.239334, 0.328393, 0.007124, "Viewport")
Rotation(1.538445, 95.690582, 4.455857)
Scale(0.700000, 0.700000, 0.700000)-
Deviss
- Master of the Force

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Re: HUD icons
wow yes this work perfectlyAQT wrote:Wait, don't lock it yet! For Caleb's underhand chaingun try these coordinates:It should fix the problem for sure (I've tested it).Code: Select all
Position(-0.239334, 0.328393, 0.007124, "Viewport") Rotation(1.538445, 95.690582, 4.455857) Scale(0.700000, 0.700000, 0.700000)
