Dann's ODFs For Dummies Guide (FAQ)

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PsYcH0_]-[aMsT3r
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Re: Dann's ODFs For Dummies Guide

Post by PsYcH0_]-[aMsT3r »

Wow great thanks Dann I'm good with gun ODFs but I suck with chars so this should help.
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Re: Dann's ODFs For Dummies Guide

Post by MercuryNoodles »

Just one thing caught my eye. I see you mention the child odf overrides the parent's classlabel in rare cases. As far as I know, the child odf overrides anything from the parent odf. So, what makes this different? This is the first I've ever heard of there being an exception without there being an error.

The only other time the parent retains the original properties despite the child, that 've ever seen, is when you create a duplicate of a stock weapon (same odf name) for a new side and make a child of the duplicate weapon.
Last edited by MercuryNoodles on Thu Feb 21, 2008 8:25 am, edited 2 times in total.
PsYcH0_]-[aMsT3r
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Re: Dann's ODFs For Dummies Guide

Post by PsYcH0_]-[aMsT3r »

But the child ODF always overrides the parent ODF right? Cus I use that loads for guns and stuff i dont want to change in the common folder :S
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Re: Dann's ODFs For Dummies Guide

Post by MercuryNoodles »

That's precisely why I'm posing the question. This is the first I've read of there being any exception to the normal parent-child relationship, outside of the conflicting odf situation I mentioned.
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Re: Dann's ODFs For Dummies Guide

Post by SBF_Dann_Boeing »

by rare cases, i meant it always overrides when its used, but its hardly ever used.

btw can this be put in the Everything You Need Thread?
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Re: Dann's ODFs For Dummies Guide

Post by Fingerfood »

I looked over the first two or three pages and I already learned a lot! I may try to look over it tomorrow, but side editing is what I really want to learn. I really wanted to mod all because of your chaos sides and weapons. Now I can earn!
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Re: Dann's ODFs For Dummies Guide

Post by MercuryNoodles »

I see. That should be made more clear to avoid further confusion, if it hasn't been changed yet.
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