Vehicle setup?

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BLACK9_KNIGHT
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Vehicle setup?

Post by BLACK9_KNIGHT »

How would I set up a vehicle? I mean all of the nodes. I made a ghost from halo and want to get it ingame. I know I need to get hp_active for the pilot's position and hp_fire for the lasers, but how would I add the exhaust? (the blue glow)
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DarthD.U.C.K.
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Re: Vehical setup?

Post by DarthD.U.C.K. »

place the hardpoints for the exhaust where you want the engine effect to come from, you can call those hps hp_engine_exhaust or however you want, as long as they arecorrectly refrenced in the odf
hardpoints where the damageeffects come from are usually called: hp_damage
hardpoints where the contraileffect comes from (white stripes when "sprinting") can be called hp_contrail
you dont need a hp_active, the DummyRoot "is" the hp_active
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BLACK9_KNIGHT
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Re: Vehicle setup?

Post by BLACK9_KNIGHT »

alright thanks.
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