Naboo: Theed Hangar
Moderator: Moderators
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Protector_Pulch
That's what I expected. This book simply couldn't be right all the time.
But on the other hand, it is important that it looks the way it looked in the movie, and the Complete Locations book perfectly recreates this. As it itself is intended to show the area like it is in the movies, the differences between book and movie will only be visible to those who watch the movie over and over again.
So IMHO, there's no reason not to stick to the book, since the discrepancy is a minor one, will hardly be noticed by ordinary gamers and using the book schematics allows to "score" as to the book owner, for he will see the book and compare, finding consistence.
But you've chosen the "trve" way, sticking to the movie. That's completely okay, because will rather remember the movie than the book. Simply stick to your decision, and you'll get great results.
But on the other hand, it is important that it looks the way it looked in the movie, and the Complete Locations book perfectly recreates this. As it itself is intended to show the area like it is in the movies, the differences between book and movie will only be visible to those who watch the movie over and over again.
So IMHO, there's no reason not to stick to the book, since the discrepancy is a minor one, will hardly be noticed by ordinary gamers and using the book schematics allows to "score" as to the book owner, for he will see the book and compare, finding consistence.
But you've chosen the "trve" way, sticking to the movie. That's completely okay, because will rather remember the movie than the book. Simply stick to your decision, and you'll get great results.
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Koolaid7g
- Rebel Sergeant

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Yocki
Elmo said alot of pages ago:
"...there is, there could be a chance, if a jedi pushed you off the edge, that you could direct your fall to land on another platform below So it would produce a challenge which is good. And when playing singleplayer AI cant play as heroes so forget the push thing. YOu'd have the fun doin it! And the AI are so dumb I doubt they would use rockets against you... "
Can you put Archer01's "ZZZ" mod on this map which alows the AI to play as heroes? I love when I see Darth Maul at the streets of Mos Eisley... Seeing Darth Maul as Obi-Wan would be cool.
"...there is, there could be a chance, if a jedi pushed you off the edge, that you could direct your fall to land on another platform below So it would produce a challenge which is good. And when playing singleplayer AI cant play as heroes so forget the push thing. YOu'd have the fun doin it! And the AI are so dumb I doubt they would use rockets against you... "
Can you put Archer01's "ZZZ" mod on this map which alows the AI to play as heroes? I love when I see Darth Maul at the streets of Mos Eisley... Seeing Darth Maul as Obi-Wan would be cool.
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Koolaid7g
- Rebel Sergeant

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Update!


I've nearly finished modeling the gen room. Right now, I'm re-working the tube lasers with my own custom particle editor .fx files. I ran into Bandu's old problem with them, though. They turn off/on depending on A) how close you are to them B) what direction you look at them from and C) their viewable distance is terrible.
What I'm trying to do is do something with a lowrez object to combat the viewdistace problem. However, my attempts at creating a lowrez have been abysmal. Does anyone know how to do it?
Also, upon adding the tubelasers, it seems that lightsabers lose their edge, so to speak. They don't kill anyone and only pass through them without damage. Any fixes on that?
I've nearly finished modeling the gen room. Right now, I'm re-working the tube lasers with my own custom particle editor .fx files. I ran into Bandu's old problem with them, though. They turn off/on depending on A) how close you are to them B) what direction you look at them from and C) their viewable distance is terrible.
What I'm trying to do is do something with a lowrez object to combat the viewdistace problem. However, my attempts at creating a lowrez have been abysmal. Does anyone know how to do it?
Also, upon adding the tubelasers, it seems that lightsabers lose their edge, so to speak. They don't kill anyone and only pass through them without damage. Any fixes on that?
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RAymo
- Command Sergeant Major

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Elmo
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Murdocr
- minilogoguy18
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- DarthD.U.C.K.
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DeathRow
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- trainmaster611
- Sith Lord

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- Epena
- Old School Staff
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Elmo
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Penguin
- Jedi Admin

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Koolaid7g
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The_Emperor
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