Scaling up vehicles?
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adventfear
- Rebel Sergeant

- Posts: 199
- Joined: Fri Feb 29, 2008 3:46 pm
Scaling up vehicles?
I was wondering if it's possible to scale up things like an AT-AT, to make it even larger (practically canon-size), I had this idea to create a gargantuan imperial walker thing but I dunno. 
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AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Scaling up vehicles?
Those should work.[b][color=#FF8000]The FAQ / Everything You Need Thread Version 2.0[/color][/b] wrote:...
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THEWULFMAN
- Space Ranger
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Re: Scaling up vehicles?
You would need to do two things
-Add a -scale ?.? line to the models .msh.option file
- Make a new scaled up animations for the atat , check this FAQ topic to find out how to scale up unit, plus check yoda's odf for my ideas on how this might be done.
Edit, you beat me to it AQT
-Add a -scale ?.? line to the models .msh.option file
- Make a new scaled up animations for the atat , check this FAQ topic to find out how to scale up unit, plus check yoda's odf for my ideas on how this might be done.
Edit, you beat me to it AQT
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adventfear
- Rebel Sergeant

- Posts: 199
- Joined: Fri Feb 29, 2008 3:46 pm
Re: Scaling up vehicles?
Oh I couldn't find those earlier for some reason
Anyway thanks and I'll try those, though I absolutely stink at these kinds of modifications, as with my repeatedly failed attempts at making a zombie human with wampa attacks.
Anyway thanks and I'll try those, though I absolutely stink at these kinds of modifications, as with my repeatedly failed attempts at making a zombie human with wampa attacks.
