An epic idea for a map

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Locked
User avatar
jdee/barc
1st Lieutenant
1st Lieutenant
Posts: 444
Joined: Wed Aug 25, 2010 2:47 pm
Projects :: Battlefront One and a Half
xbox live or psn: No gamertag set
Location: Boston

An epic idea for a map

Post by jdee/barc »

This is an idea for an SWBF map. not sure if it would work. The battle would start out: in the air if you are the attacking team, or on the ground if you are the defending team.
Example: attacking team: republic, defending team: cis
The Attacking team would start out inside a capital ship, or on a floating construction of platforms and bridges. YOu have plenty of fighters (LAAT/i Gunships, other fighters from BF2). The AI soldiers pilot the fighters against the aircraft of the defending team. They would be fighting out kind of like on Bespin Platforms. Now you could either stay and dogfight, or you can fly down, kind of a long stretch, to the ground. Here you would have to dodge anti-air turrets and their lasers. Assuming you survive the barrage of lasers. You could land at a command post a short distance from the battle and capture it. There, ground vehicles and command vehicles for your team could spawn and a ground battle would start. Infantry would spawn there and there would be also infantry-infantry fighting. You could now fly back over the ground battle, and take out infantry from above, or go back to the air fight, or land and fight on foot or in a tank.

The Opposing team would start out on the ground with ground vehicles, speeders, command vehicles, and aircraft. The best thing would be to capture all the ground command posts before the attacking team reaches the ground. This is much easier as now you have full ground defense. You can now take a gunship (like trooptrans, because i said that aircraft would be ported from bf2), load up with passengers and fly, through the air fight, destroying enemy craft as you passed. Now you can land in the capital ship/floating base, and capture it. The hard part with this is that you would have to fight the hundreds of enemy soldiers until you captured the base/ship's command post. They would lose their air reinforcements, and unless they had captured another command post or had completley wiped out your team, you are victorious unless a command post is lost to the attacking team.




What do people think of this idea?
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: An epic idea for a map

Post by Teancum »

I think you should post it in the Mod/Map idea thread.

http://www.gametoast.com/forums/viewtop ... 25&t=17425

*LOCKED*
Locked