Kothlis: Commando Raid [update as of 7/26/2010 :P]

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Should I add Bothan Locals

Poll ended at Sun Aug 01, 2010 10:07 pm

yes
0
No votes
no
0
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Total votes: 0
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acryptozoo
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Re: Kothlis: Commando Raid [update]

Post by acryptozoo »

MrCrayon wrote:I would like to beta the map please :yes:

You will let me beta...

if only mind tricks worked online...
srry 1st come 1st serve :yes:

no beta spots left

- also i have finals this week so updates if any will be minimal
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Re: Kothlis: Commando Raid [update]

Post by MrCrayon »

yeah, I do too. I can't wait :D

Anyway, ok. I have dibs on any spots that may open up (unlikely). Can I beta for any future maps?
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Re: Kothlis: Commando Raid [update]

Post by acryptozoo »

alright GT schools ended so i will start working on mah map agian aexpect an update soon :P
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Re: Kothlis: Commando Raid [update]

Post by SW_elite »

If you are using SketchUp to make your models, export to something more common, like obj for instance, even though I dont think it has it...
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Re: Kothlis: Commando Raid [update]

Post by Commander_Fett »

I don't think he's even making custom models. If he is, though, there's no problem with collada files (in fact, they're better since they carry all the texture info).
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Re: Kothlis: Commando Raid [update as of 7/4/2010]

Post by acryptozoo »

Commander_Fett wrote:I don't think he's even making custom models. If he is, though, there's no problem with collada files (in fact, they're better since they carry all the texture info).
well . . . im not making custom models but Eaol's given me one of his to use but im having trouble exporting it :(

EDIT:
hello GT i finally got an update in so ...
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the map its self is almost odne (just a few little things) but i still gotta . . .
- add vehicles (TIE X-wing AT-ST ACC-1)
- Pathing / Barriers
- and get that pesky Star Destoyer converted ( help is obliged :P)
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Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Post by theultimat »

Looks like it's coming on well, but perhaps you could add some more tropical lighting? Just an idea though.
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Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Post by Eaol »

looking pretty, could do with some grass if it isn't too troubling.
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acryptozoo
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Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Post by acryptozoo »

Yeah ill add some :yes:
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Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Post by maxloef »

Where is teh crashed stardestroyer with the razor trapped inside?:O
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Re: Kothlis: Commando Raid [update as of 7/4/2010 :P]

Post by Obi-Wan Kenobi »

It's looking good, You did some good blending. :yes:
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Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Post by acryptozoo »

maxloef wrote:Where is teh crashed stardestroyer with the razor trapped inside?:O
well all i have right now is the stock stardestroyer and im gonna add it when i add the vechiles
if i dont get lazy
Obi-Wan Kenobi wrote:It's looking good, You did some good blending. :yes:

thanx :P

UPDATE: finally got an update in its not huge but its an update enjoy
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more pics up soon

and beta almost out
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Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Post by Avenger »

Awesome map my friend :thumbs: Ugh I can't wait any longer, release it :runaway:
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acryptozoo
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Re: Kothlis: Commando Raid [update as of 7/25/2010 :P]

Post by acryptozoo »

UPDATE:
added: Star Destroyer
added: X-wings/speederbike/ties
need to do: pathing/barriers almost done
need to do: add tanks (acc-1/at-st)
need to do: fix black hole in sky XD
need to do:polish
need to do: tweak the lighting a bit
overall progress 70%

heres some pics
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a lot of pics :P
beta will be out by wendsday or thursday
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by Deathplayer »

looks great but
the sand looks a bit dirty, i'd make it brighter.
good work :thumbs:
(feels weird to say that because i never released a map lol)
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by acryptozoo »

kothlis will be on hold for awhile since i have to redo the map due to a big modtools problem

so ill get kothlis back to its former state soon
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by SW_elite »

WOW, what a shame... This is gonna drive some people up the wall, but I'm still glad its going to be realsed at some point...
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by Anakin »

looks great.

i think your vote is broken so yes i would add the bothans
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by acryptozoo »

Anakin wrote:looks great.

i think your vote is broken so yes i would add the bothans
i already did lol . . . but . . .

due to my modtools acting up my kothlis wont munge. ( and if it did it would probably be a probelm with the lvl files. ) but, other than that kothlis is close to death im trying hard but cant seem to fix it!

- any help would be obliged!
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Re: Kothlis: Commando Raid [update as of 7/26/2010 :P]

Post by StarGazer »

Good luck finishing your map now sense your tools are fixed!

(Eh?)
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