To this end, I made everything snowy, added snow, etc. A problem, however, arises.
The white ground gives off a painful white glare.
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WorldBrightness(0.25);
//And also this:
PC()
{
GammaBrightness(0.25);Anyone know how I can lower the intensity of this brightness?
Another lighting problem is this:
The ground has green lighting. No doubt this is good for stock Endor, but not so much for me. I think it's ambient lighting - although it looks a bit different, and it "moves" to simulate trees swaying in the wind, which I didn't know ambient lighting could do. I don't want to try setting a new ambient lighting with the world file coming up strangely as it does in ZE....any ideas?
A pic:
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