I can start the level, but on looking at the water the game crashes, the log is empty.
I did it this way:
1. I copied from Kas1.req to lakes.req:
Code: Select all
REQN
{
"texture"
"platform=ps2"
"water_specularmask_0"
"water_specularmask_1"
[...]
}
REQN
{
"texture"
"platform=xbox"
"water_normalmap_0"
"water_normalmap_1"
[...]
}
REQN
{
"texture"
"platform=pc"
"water_bumpmap_0"
"water_bumpmap_1"
"water_bumpmap_2"
[...]
}
Code: Select all
Effect("Water")
{
// general parameters
PatchDivisions(4,4);
// ocean parameters
OceanEnable(0);
// water event parameters
WaterRingColor(148, 170, 192,255);
WaterWakeColor(192, 192, 192,255);
WaterSplashColor((192, 192, 192,255);
// PS2 parameters
PS2()
{
Tile(2.0,2.0);
Velocity(0.05,0.05);
LODDecimation(8);
MainTexture("lakes_water");
MinDiffuseColor(32, 40, 32, 188);
MaxDiffuseColor(128, 130, 128, 188);
BorderDiffuseColor(160, 160, 160, 255);
SpecularColor(192, 192, 192, 152);
SpeckleSpecularColor(200, 200, 200, 150);
SpeckleAmbientColor(50, 50, 50, 80);
SpeckleTextures("water_specularmask_",25, 4.0);
SpeckleTile(5.0, 5.0);
SpeckleScrollSpeed(0.11,0.11);
SpeckleCoordShift(5.0,5.0);
LightAzimAndElev(1.0,0.0);
}
// XBOX parameters
XBOX()
{
Tile(2.0,2.0);
NormalMapTextures("water_normalmap_",16,8.0);
LODDecimation(1);
RefractionColor(90, 112, 90, 160);
ReflectionColor(191,191,191,191);
UnderwaterColor(32, 40, 32, 188);
FresnelMinMax(0.2,0.6);
Velocity(0.04, 0.008);
}
// PC parameters
PC()
{
Tile(2.0,2.0);
MainTexture("lakes_water.tga");
LODDecimation(1);
Velocity(0.01, 0.01);
FarSceneRange(1500);
RefractionColor(45, 53, 74, 255);
ReflectionColor(191,191,191,191);
UnderwaterColor(32, 40, 32, 188);
FresnelMinMax(0.2,0.6);
NormalMapTextures("water_normalmap_",16,8.0);
BumpMapTextures("water_bumpmap_",16,8.0);
SpecularMaskTextures("water_specularmask_",25, 4);
SpecularMaskTile(3.0, 3.0);
SpecularMaskScrollSpeed(0.0,0.0);
}
3. I copied the Kashyyk/effects/water_...-pics (with .option-files) into lakes/effects and kas1/kashyyk_water into World1 (renamed it to lake_water.tga).
4. In ZeroEditor, I created the water in a small lake with the settings from kas1.
I hope somebody can help me and find my mistake.


