Alliance spawning ATST

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Foxsta1

Alliance spawning ATST

Post by Foxsta1 »

I get this error:

Message Severity: 3
.\source\GameObject.cpp(526)
imp_walk_atst is spawned by both attacking and defending teams. It needs AvailableForAnyTeam flag setting

Where do I deal with this? I tried to have an atst spawning on a rebel CP, but the rebels completely ignore it until I get in myself, and then they're more than happy to join me as co-pilot.

Foxsta1
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RE: Alliance spawning ATST

Post by Saturn_V »

Have you set it's team flag to 0 (neutral) ? (bottom of object window, left hand side)
Foxsta1

Post by Foxsta1 »

The vehicle spawn object is set to team = 1 (which in this case is the alliance) but they still ignore it, presumably because it's labeled as an imp vehicle.

Where do I change this "AvailableForAnyTeam = 1" flag??
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