Ultimate Battlefront: The Clone Wars

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Nova Hawk
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Re: Ultimate Battlefront: The Clone Wars

Post by Nova Hawk »

Very nice, but may I suggest a skin for one of the Jedi??
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Re: Ultimate Battlefront: The Clone Wars

Post by Dom380 »

wow looks awesome I forgot about this
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Re: Ultimate Battlefront: The Clone Wars

Post by Delta-1035 »

yes, looks awsome!
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Re: Ultimate Battlefront: The Clone Wars

Post by sampip »

looks really good! is that zhaus hyuan with the blue lightsaber?
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Re: Ultimate Battlefront: The Clone Wars

Post by Nihillo »

sampip wrote:is that zhaus hyuan with the blue lightsaber?
I hope not, I prefer the Saga of the 607th Zhaus. :P

Edit: nah, that guy is probably just a random Jedi.

Arena looks great with the new model, nice work Xav and D.u.c.k.
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

Nihillo wrote:
sampip wrote:is that zhaus hyuan with the blue lightsaber?
I hope not, I prefer the Saga of the 607th Zhaus. :P

Edit: nah, that guy is probably just a random Jedi.

Arena looks great with the new model, nice work Xav and D.u.c.k.
Yeah, he's just a random Jedi who looks strangely like Zhaus. I wonder why. :P Besides, I would never give Zhaus anything besides his good ol' green saber.
Nova Hawk wrote:Very nice, but may I suggest a skin for one of the Jedi??
I'll reskin and change the Jedi. And I'll also get rid of the staff and dual saber guys. *shivers* Waaaay too many of those guys in the shipped game. I mean seriously, Darth Maul was the only person to wield a staff in the movies, and Anakin used dual sabers for what, twenty seconds?


No new updates for a while. I'll be on vacation tommorow until Sunday.
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Re: Ultimate Battlefront: The Clone Wars

Post by RogueKnight »

Xav, do you have xfire? I'd like to talk to you.
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

Just shoot me a PM here. I'm rarely on XFire.
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Re: Ultimate Battlefront: The Clone Wars

Post by Nova Hawk »

Just curious, will these custom maps consist of the Dark Times mod??
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Re: Ultimate Battlefront: The Clone Wars

Post by Devastator77 »

The name of this topic wrote:Ultimate Battlefront: The Clone Wars
I think the whole point of this project is the Clone Wars (that's just a wild guess)
Why would you even want Dark Times in maps like Geonosis: Arena? (it just doesn't flow)
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Re: Ultimate Battlefront: The Clone Wars

Post by Darth_Spiderpig »

Devastator77 wrote:
[b]Xavious[/b] wrote:Ultimate Battlefront: The Clone Wars
I think the whole point of this project is the Clone Wars (that's just a wild guess)
Why would you even want Dark Times in maps like Geonosis: Arena? (it just doesn't flow)
.
That's what I thougt, too. :cantina:
Totally agreed :yes:
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Re: Ultimate Battlefront: The Clone Wars

Post by Nova Hawk »

Devastator77 wrote:
The name of this topic wrote:Ultimate Battlefront: The Clone Wars
I think the whole point of this project is the Clone Wars (that's just a wild guess)
Why would you even want Dark Times in maps like Geonosis: Arena? (it just doesn't flow)
.
Ya, I guess you've got a point there.
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

Some pictures of Dantooine, formerly known as Dantooine: Lakeside. This map is completely new, but retains the same general environment.
Hidden/Spoiler:
Image

Image

Image

Image

Image

Image
Also, here's a list of all the maps included in the mod thus far. List is subject to change, as I may add more.

-Dantooine
-Jaal-Kan
-Abregado-Rae (the previously unnamed map from a few pages back)
-Geonosis: Arena
-Geonosis (the one I keep talking about)
-Space Coruscant (haven't shown this yet)
-Rhen Var (a new one, I haven't shown this either)

Each map also includes a simple Campaign mission, with the exception of Geonosis, which has.... well, let's just say a much larger Campaign mission. I've cut Prison Break mode and Siege mode, but they may appear (in some form) in one or two of the missions.

That's all for today's update. Stay tuned for more. :thumbs:
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Re: Ultimate Battlefront: The Clone Wars

Post by Nova Hawk »

:eek: Wow, that map looks really good! I don't think BF2 has ever had a Dantooine map. And that is alotta maps to add to this already epic mappack/side mod! Can't wait to see Space Coruscant and Rhen Var!

Great work, man! :thumbs:
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

MajinRevan made Dantooine in his Rise of the Empire mod. And Caleb1117 made Dantooine from KotOR. So I'm not the first.
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Re: Ultimate Battlefront: The Clone Wars

Post by Nova Hawk »

I remember both of those, but this looks like the best one yet! (next to the RotE map)
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Re: Ultimate Battlefront: The Clone Wars

Post by 501st_commander »

looks good Xavious!

offtopicish:
where did you get that landed republic frigate?
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Re: Ultimate Battlefront: The Clone Wars

Post by Xavious »

I think it's buried in the Battlefront 1 side assets somewhere. But I can't remember exactly.

EDIT: Yeah, the landers are in their respective side's folder.
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Re: Ultimate Battlefront: The Clone Wars

Post by Nihillo »

Nova Hawk wrote: this looks like the best [Dantooine map] yet!
True. Dantooine is one of my favorite planets of the Star Wars universe, nice to see it included in UBF. :)
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Re: Ultimate Battlefront: The Clone Wars

Post by 501st_commander »

Xavious wrote:I think it's buried in the Battlefront 1 side assets somewhere. But I can't remember exactly.

EDIT: Yeah, the landers are in their respective side's folder.
thanks Xavious.
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