First off, I'm having issues modifying the jetpack. I've copied this chunk of code out of the standard Jet Trooper ODF and put it in for my new units:
Code: Select all
ControlSpeed = "jet 1.50 1.25 1.25"
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "30.0" //Acceleration while hovering.
JetEffect = "rep_sfx_jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.16" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
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For my second issue, I've been trying to figure out how to modify stock weapons for my new units. I think the problem is that for the hierarchy they all lead to files in the Common side folder. However, when I edit these files, no changes appear in game. I guess I'm just looking for a little help on how to modify stock weapons.


