Hex-editing problem [Solved]

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Deviss
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Hex-editing problem [Solved]

Post by Deviss »

hello i read the repsharpshooter tutorial for to add cape, but this don't add the complete cape, for example i want add the heavy trooper's shoulder to the ep3 rifleman don't the kama only the shoulder so my ask is:
is possible only to change into the .msh file the heavy trooper's head to the ep3 rifleman's head???

thanks
Last edited by Deviss on Thu May 28, 2009 9:06 am, edited 1 time in total.
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Silas
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Re: Hex-editing problem

Post by Silas »

i dont think so. I'm pretty sure you cant hex edit body parts back and forth. You'd need a modeler to erase the clone heavy trooper's head and insert a clone trooper head.
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Hex-editing problem

Post by Deviss »

Silas wrote:i dont think so. I'm pretty sure you cant hex edit body parts back and forth. You'd need a modeler to erase the clone heavy trooper's head and insert a clone trooper head.
is possible to make this using Bconstructor??
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