Height boundaries
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Elmo
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Height boundaries
How do I make the height boundaries of a map... higher?! Since I'm making a mountain map this is important

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fat_walrus
RE: Height boundaries
I believe boundaries extend forever each direction. Unless they dont you might be able increase their height by raising the terrain with a read-only .ter fileor somehow moving the node height.
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Elmo
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PvtParts
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You mean height boundary as in ceiling? You change the number in your lua. It'll be about mid way down, above the jedi combo stuff (which is right above the unit setup). Its like PlayerMaxHeight (X) and MaxHeight (X). The default is 40 I think. If you dont have any flyers on your map you can set it something really high. If you do, you may want to make sure that you cannot see the edges of your terrain when in a flyer at a given height.
Also, just incase you dont know already, the Player prefixed settings apply to you, whereas the unmarked ones apply to AI in general. This is useful if you want to be able to fly up and around, but want your ai flyers to remain down towards a select area.
Also, just incase you dont know already, the Player prefixed settings apply to you, whereas the unmarked ones apply to AI in general. This is useful if you want to be able to fly up and around, but want your ai flyers to remain down towards a select area.
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Elmo
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Where is the LUA?PvtParts wrote:You mean height boundary as in ceiling? You change the number in your lua. It'll be about mid way down, above the jedi combo stuff (which is right above the unit setup). Its like PlayerMaxHeight (X) and MaxHeight (X). The default is 40 I think. If you dont have any flyers on your map you can set it something really high. If you do, you may want to make sure that you cannot see the edges of your terrain when in a flyer at a given height.
Also, just incase you dont know already, the Player prefixed settings apply to you, whereas the unmarked ones apply to AI in general. This is useful if you want to be able to fly up and around, but want your ai flyers to remain down towards a select area.
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PvtParts
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Elmo
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Which doc?PvtParts wrote:data_modid\Common\Scripts\modid_era.lua
modid being 3 letter mod name, era being g for galactic civil war or c for clone wars
I absolutly need to say this, read the documentation. You have no idea how much it helps and how many clowns think they are saving time by not reading it.
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PvtParts
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Elmo
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PvtParts
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Elmo
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fat_walrus
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Elmo
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