The only out of the ordinary error was:
Crashing Error (SOLVED)
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CressAlbane
- Master Bounty Hunter

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Crashing Error (SOLVED)
Well, I was just putting along with my mapping when...crash.
The only out of the ordinary error was:
Any help suchas having solved this error is greatly desired, master.
The only out of the ordinary error was:
Hidden/Spoiler:
Last edited by CressAlbane on Thu Feb 25, 2010 10:10 pm, edited 3 times in total.
- Fiodis
- Master of the Force

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Re: Sky error
I've had that error plenty of times. It's harmless. Your error is being caused by something else, what was the last thing you did before ti stopped working?
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CressAlbane
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Re: Sky error
Before it stopped working I added some props.
It happened before on another map, too.
But there are no other non-ordinary errors in the log?
My last working version was only a couple props down from the crashing one. Is it a graphics problem?
EDIT: Just re-tried Loading the game. Crash.
The error log was exactly the same.
I'm gonna manual clean and re-munge.
EDIT: Manual Clean and re0munge done, now it doesn't even have that error.
It happened before on another map, too.
But there are no other non-ordinary errors in the log?
My last working version was only a couple props down from the crashing one. Is it a graphics problem?
EDIT: Just re-tried Loading the game. Crash.
The error log was exactly the same.
I'm gonna manual clean and re-munge.
EDIT: Manual Clean and re0munge done, now it doesn't even have that error.
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allthetutorials123
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Re: Sky error
So does your map now run properly? if not, then what props did you add before it crashed
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CressAlbane
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Re: Sky error
The map does not run now.
A CTD right away. (NO GAMEPLAY)
I might re-munge with some LUA changes to see if that works (it might?)
EDIT: Whoops, missed part 2 of your post.
I added some hoth crates and Tantive 4 hallways (the hallways were elsewhere in the map already.)
A CTD right away. (NO GAMEPLAY)
I might re-munge with some LUA changes to see if that works (it might?)
EDIT: Whoops, missed part 2 of your post.
I added some hoth crates and Tantive 4 hallways (the hallways were elsewhere in the map already.)
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Xavious
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Re: Sky error
Add any water? How about animated objects, such as doors?
And you should probably post the rest of your log, in case you missed something.
And you should probably post the rest of your log, in case you missed something.
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CressAlbane
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Re: Sky error
Hidden/Spoiler:
Every one of my instincs screamed not to do that, but still, you asked for it.
Re-mungeing several times didn't work.
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Xavious
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Re: Sky error
Nope, nothing there.
I'd say undo all the changes you made since you had a working version. If that fixes the crash, add things back in one at a time to find out what's causing the problem.
I'd say undo all the changes you made since you had a working version. If that fixes the crash, add things back in one at a time to find out what's causing the problem.
- Fiodis
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Re: Sky error
CressAlbane wrote:Every one of my instincs screamed not to do that, but still, you asked for it.
Also, try a manual clean and remunge.
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Xavious
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Re: Sky error
He did, read through his posts above.Fiodis wrote:Also, try a manual clean and remunge.
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MercuryNoodles
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Re: Sky error
I see that's not a complete error log. Make sure you didn't accidentally leave out any severity 3 or above errors. If you don't have any, check for actual errors (not warnings) in the mungelog.
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CressAlbane
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Re: Sky error
Only warnings found in the munge log.
A control+f search for "severity: 3" found nothing.
Slippy: This is really starting to tick me off! :greeny:
A control+f search for "severity: 3" found nothing.
Slippy: This is really starting to tick me off! :greeny:
- sampip
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Re: Sky error
Try undo-ing what you did last. If it was the crates, you could try deleting them, and seeing if it works then. If it was something else; undo that. Even if it still crashes, at least you've narrowed it down a bit.
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CressAlbane
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Re: Sky error
EDIT: I created a new map. The crashing error came after a few times of adding and munging. I got rid of an offending item and it worked. Sadly this map wasn't the same. I don't know what happened here, but...
Hope it doesn't happen to you!
Hope it doesn't happen to you!
