so i need know if its possible modify the selection spawn screen for look like carrousel screen from galactic conquest (its same than psp screen)?
i wish make this:
Moderator: Moderators





I've studied the PC version a fair amount and I couldn't find any references to character models or animations. I believe that portion of it is hard-coded. The buttons and text aren't though.[RDH]Zerted wrote:Definitely look at the code for the other carrousels in the game and at the non-PC sources. Do something 'easy' at first like moving a text description or changing what's displayed at the unit location. It might be easier to modify the non-PC script towards the PC version than the PC version towards the non-PC one.


It's the same carousel layout that's used when unlocking units for Galactic Conquest on PC. It's not hard-coded.jedimoose32 wrote:I've studied the PC version a fair amount and I couldn't find any references to character models or animations. I believe that portion of it is hard-coded. The buttons and text aren't though.[RDH]Zerted wrote:Definitely look at the code for the other carrousels in the game and at the non-PC sources. Do something 'easy' at first like moving a text description or changing what's displayed at the unit location. It might be easier to modify the non-PC script towards the PC version than the PC version towards the non-PC one.


Anakin wrote:Haven't found the PS2 or XBox spawn script, but i'd say you need to combinate this from the ifs_freeform_sides.lua
let me know if you were successful
Many thanks Teancum, Zerted, Anakin and Jedimoose, this monday my pc crashed, after 6 years of use, i am searching about buy a new one, so all my work will be delay, i hope can try soonTeancum wrote:It's the same carousel layout that's used when unlocking units for Galactic Conquest on PC. It's not hard-coded.jedimoose32 wrote:I've studied the PC version a fair amount and I couldn't find any references to character models or animations. I believe that portion of it is hard-coded. The buttons and text aren't though.[RDH]Zerted wrote:Definitely look at the code for the other carrousels in the game and at the non-PC sources. Do something 'easy' at first like moving a text description or changing what's displayed at the unit location. It might be easier to modify the non-PC script towards the PC version than the PC version towards the non-PC one.

Would you have any memory or idea on what to edit? I have as well always wanted wheel selection modeTeancum wrote:I can't remember, but either ifs_charselect had a condition to check whether it as PC or not (if it's not on PC, it uses the rotating "character wheel" like you've shown), or whether a different character select screen was used. Either way, I can tell you it's possible as I once accidentally did it on PC several years ago.