Hi,
i found lots of tutorials for rotating textures. But they all say i need to use the pandamic addon. But that doesn't work anymore for XSI as far as i know. So is there an other way??
Rotating texture
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- Anakin
- Master of the Force

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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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-
AQT
- Gametoast Staff

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Re: rotating texture
There is always hex editing: http://www.gametoast.com/viewtopic.php?f=27&t=24851
AceMastermind wrote:...
Render Types are found 6th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00)
Render Type/Hex/Rendertype name
...
13 ========= 0d = Render Rotate
14 ========= 0e = Render Glow Rotate
...
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: rotating texture
and how can i set the velocity and the direction of rotating??
- DarthD.U.C.K.
- Master of the Force

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Re: rotating texture
ithose should be definied by data0 and data1
AceMastermind wrote: Notes:
- *Data0 (U or horizontal) -Scroll speed is 7th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00 00)
*Data1 (V or vertical) -Scroll speed is 8th place over from ATRB (Ex. 41 54 52 42 04 00 00 00 00 00 00 00)
*You can use this information to adjust your scroll speeds in the msh file rather than having to re-export the msh, to save time.
