Maps!

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Commander_Cody771
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Maps!

Post by Commander_Cody771 »

I Munged my map but in the instant action menu it has no name. And when I play it, it looks like this: Image
PLEASE HELP!
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RE: Maps!

Post by Delta_57_Dash »

woot!

that's the default map.
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RE: Maps!

Post by Commander_Cody771 »

I'm asking what do I do about it.
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RE: Maps!

Post by B94 »

hey man, the best thing on learning how to mod BF1 is here, this is how i made my first map...

http://www.saturnlabs.net/Tutorial_Lava ... ge_00.html

just change all of the URD1 letters to watever your map letters are....oh it also shows you how to name the maps!! kewel huh?!
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RE: Maps!

Post by Commander_Cody771 »

Thanks B94.
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RE: Maps!

Post by B94 »

no problem
IASFireBomB

RE: Maps!

Post by IASFireBomB »

I never new this was default.......anyway...
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RE: Maps!

Post by Commander_Cody771 »

IASFireBomB, please do not post here unless you have something useful to say. I mean that with the most respect. :D :D
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Post by Laserblast »

If the map is not showing a name in the instant action listing, you might try the addme LUA which is (unsurprisingly) in the addme folder. Open the addme LUA and one of the first lines should be something along the lines of:

Code: Select all

local newEntry = { mapluafile = "MOD1", showstr = "MOD MAP 1", side_c = 1, side_a = 1, dnldable = 1, }
Change the showstr to whatever you want to show in the instant action list.
For example:

Code: Select all

local newEntry = { mapluafile = "MOD1", showstr = "TATOOINE: MIDDLE OF NOWHERE", side_c = 1, side_a = 1, dnldable = 1, }
It's worth a shot for getting the name to show...
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Post by Commander_Cody771 »

Now when I munge it it's STILL the default map! Even with the tutorial!
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Post by -_- »

Maybe you didn't save/saved on the wrong file >_>
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Post by Commander_Cody771 »

No. I saved it.
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Post by The_Emperor »

On the right file? :D
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Post by Commander_Cody771 »

Yes.
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