Ande's Release Thread | last update: 01.07.12

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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ANDEWEGET
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Re: Ande's Model Release Fred

Post by ANDEWEGET »

- first post updated with 3 new packs/models, have fun -
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Re: Ande's Model Release Fred | 3 new packs(21.8.)

Post by General_Nate »

Wow! Thanks!
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Re: Ande's Model Release Fred | 3 new packs(21.8.)

Post by Delta-1035 »

Nice models. :thumbs:
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Re: Ande's Model Release Fred | 3 new packs(21.8.)

Post by Master_Ben »

Ooh, that Tatooine pack will be useful. Good work on all these models :thumbs:
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Re: Ande's Model Release Fred | 3 new packs(21.8.)

Post by Ka-Ching »

very nice pistol Ande
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Re: Ande's Model Release Fred | last update: 18.10

Post by ANDEWEGET »

- first post updated with clean ARF texture by mswf.
a new old player model should have followed in the next days.
Last edited by ANDEWEGET on Sat Jan 02, 2010 6:36 am, edited 1 time in total.
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Re: Ande's Model Release Fred | last update: 18.10

Post by fiddler_on_the_roof »

wow, the arf is amazing! thanks!
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Re: Ande's Model Release Fred | last update: 2.1

Post by ANDEWEGET »

- cold assault trooper, 1st model pack* and 1st asset pack* added to first post -
enjoy!


*=re-release
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Re: Ande's Model Release Fred | last update: 2.1

Post by Deviss »

ANDEWEGET wrote:- cold assault trooper, 1st model pack* and 1st asset pack* added to first post -
enjoy!


*=re-release
yayaya awesome model :eek: :bowdown:
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Re: Ande's Release Fred | last update: 2.1

Post by kinetosimpetus »

Can I hex the cold assault trooper to use different textures, or does the model support override texture?
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Re: Ande's Release Fred | last update: 2.1

Post by Delta-1035 »

Awesome model! i love it, good job and thanks! :thumbs:
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Re: Ande's Release Fred | last update: 2.1

Post by Darth_Spiderpig »

W00t, he's out. CAT for the win. :runaway: :thumbs:
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Re: Ande's Release Fred | last update: 2.1

Post by DarthD.U.C.K. »

the cold assault trooper looks great, but who's "release fred"? :funny2:
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Re: Ande's Release Fred | last update: 2.1

Post by mswf »

Wow, I really like the model alot :)
Umm, there is only one "major" bug I noticed:
Hidden/Spoiler:
Image
I made the texture behind the visor blue to make it stand out a bit more.
There are really a lot of missing polygons around and in its visor, would you fix those? I say this because you can even see the missing polygons in the ingame picture that you posted.
I really don't want to talk down on your model though, I really do think the texture and overall proportions are very well made, I just wanted to point out this small bug.
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Re: Ande's Release Fred | last update: 2.1

Post by ANDEWEGET »

mswf wrote:Wow, I really like the model alot :)
Umm, there is only one "major" bug I noticed:
Hidden/Spoiler:
Image
I made the texture behind the visor blue to make it stand out a bit more.
There are really a lot of missing polygons around and in its visor, would you fix those? I say this because you can even see the missing polygons in the ingame picture that you posted.
I really don't want to talk down on your model though, I really do think the texture and overall proportions are very well made, I just wanted to point out this small bug.

ill fix that...but youll have to wait until next friday, ill be on vacation until then. the model viewer deletes even more polies then the munger does... i can only fix the horizontal polies in the visor.
kinetosimpetus wrote:Can I hex the cold assault trooper to use different textures, or does the model support override texture?
yeah, youre allowed to edit the skin and hex things which dont really affect the model itself. but thats all ;) i may add override texture to it in the next release.



UPDATE: added version 2.2, supporting override texture, fixed the visor
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Re: Ande's Release Fred | last update: 2.1

Post by Super_Clone »

BUG: None of the skins show up in mesh viewer, and when I hit the "I" button for info and names of textures, none show up...
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Re: Ande's Release Fred | last update: 2.1

Post by Manny18Ply »

Super_Clone wrote:BUG: None of the skins show up in mesh viewer, and when I hit the "I" button for info and names of textures, none show up...
Because you need to use over ride texture so it can show up ingame
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Re: Ande's Release Fred | last update: 2.1

Post by ANDEWEGET »

I have no idea how to fix the msh viewer problem.
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Re: Ande's Release Fred | last update: 2.1

Post by allthetutorials123 »

For the advanced recon force you could probably reskin the body to have it match the head more. Even though people can do it on there own...
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Re: Ande's Release Fred | last update: 2.1

Post by RogueKnight »

allthetutorials123 wrote:For the advanced recon force you could probably reskin the body to have it match the head more. Even though people can do it on there own...
ANDEWEGET wrote:- first post updated with clean ARF texture by mswf.
a new old player model should have followed in the next days.
Its nice to read up before posting.
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