Max vehicles
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- Sky_216
- Droid Pilot Assassin

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Max vehicles
What is the max number of vehicles you can have in a map?
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White_Bear
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Re: Max vehicles
I think, there's no limit, I played a map with nearly 30 vehicles! 
- Teancum
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Re: Max vehicles
There's definitely a limit. SWBF1 had one, and it's just good coding from a developer's standpoint to make one. However, the limit seems to be lots more than it was in SWBF1 since bigger mod space maps tend to have 20-40 ships flying at once.
- Sky_216
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Re: Max vehicles
Thanks, think it was 32 or 36 (all up) for SWBF1. Is there any known way to increase it?
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Syth
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Re: Max vehicles
maybe this is why my geo map was crashing
- Teancum
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Re: Max vehicles
There's no nice way to say this, and this isn't directed at anyone in particular, but why in the freakin' world would you EVER need more than 20 vehicles max aside from space? Everyone's trying to come up with these cool new things in maps like stuff like this ends up ruining the map in the end. Focus on gameplay guys, not stuffing in as much crap as possible.Skyhammer_216 wrote:Thanks, think it was 32 or 36 (all up) for SWBF1. Is there any known way to increase it?
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- Sky_216
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Re: Max vehicles
Why would you need more than 20? You just said why Tean, for space. And I agree that really you don't need anything like that number for a ground map.
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Fingerfood
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Re: Max vehicles
Except if you're Dann Boeing.Skyhammer_216 wrote:Why would you need more than 20? You just said why Tean, for space. And I agree that really you don't need anything like that number for a ground map.
- Frisbeetarian
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Re: Max vehicles
There's a difference between need and want. One can overdo things.
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Syth
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Re: Max vehicles
In my map i wanted it to be realistic. haveing 4 seperate spawns with a big timer one rather with a limit of 4 pumping out vehicles. No bigy though i can change that easy.
- Sky_216
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Re: Max vehicles
Off-topic: Hey Syth, does that auto-recon droid in your side assets work properly?
- [RDH]Zerted
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Re: Max vehicles
How about vehicle mode and race mode? Maybe a map set in a junkyard...Teancum wrote:why in the freakin' world would you EVER need more than 20 vehicles max aside from space?
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Master Fionwë
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Re: Max vehicles
I'd love to know that! I tried making one but it just stays in one spot and doesn't shoot at anything.Skyhammer_216 wrote:Off-topic: Hey Syth, does that auto-recon droid in your side assets work properly?
More on-topic: I found that having 50 vehicles in my Battle of Geonosis made it more unstable, when I decreased the vehicle count down to 36 it drastically improved the overall stability of the map. But then, I had about 900 units running around as well, so maybe with only 200 units on the field, 50 vehicles might be stable.
- Sky_216
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Re: Max vehicles
@Fionwe: BUT you could have 50 AT A TIME?
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Syth
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Re: Max vehicles
Skyhammer_216 wrote:Off-topic: Hey Syth, does that auto-recon droid in your side assets work properly?
No, i think it makes the game crash.
- SBF_Dann_Boeing
- Groove Walrus

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Re: Max vehicles
It's like with objects. There's no specific number limit, but the number of vehicles adds to the "ListPool" which is basically scripting memory. Vehicles themselves are a type of object, it's just that they have a lot of script to them so they take up much more memory than typical objects. CPS too take up a good deal of space, as well as extraneous LUA scripting (like for a Campaign mode or one of Mav's cool modes like Race mode). Custom Sides take up scripting memory too. In Boras II: Stunt Course, I was able to have about 48 vehicles spawns with 1-2 Spawn Count for each vehicle spawn object. But I had a massive amount of objects in the map, probably something like 200-300, plus 12 CPS. I remember at one point before I added tons of custom sides and more objects, I was able to have around 64 vehicle spawns each with around 1-5 Spawn Count.
- Sky_216
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Re: Max vehicles
Thanks Dann.
@Syth: hey that's exactly what mine did too. Oh well...
@Syth: hey that's exactly what mine did too. Oh well...
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Master Fionwë
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Re: Max vehicles
Yes, I'm pretty sure it would work. It did for a while on my computer until I increased the unit count so high.Skyhammer_216 wrote:@Fionwe: BUT you could have 50 AT A TIME?
