The game crashes when you add more then 10 units to a team. You can only spawn (forced spawning included) as a unit on your team. Each team can have 10 units, so if you need more unit classes for the AI, just use another team.
no, sorry, but only possible with team 1 and 2
[RDH]Zerted was going to try and make it so you could have more than 2 teams to select I think but he changed and made the fake console instead
Yes, it is impossible to have 11 units per team - only 9 units and a hero or 10 units and no hero unfortunatly.
But I've never been able to get 10 units ingame anyway...
You can place a spawned unit on another team, but humans always initially spawn from teams 1 or 2. Thus humans can only choose from units on those teams.
I was going to make an ingame character editor. I did test a few multi-team things for v1.3, but didn't send a ton of time on it (was more focused on custom movies).
[RDH]Zerted wrote:You can place a spawned unit on another team, but humans always initially spawn from teams 1 or 2. Thus humans can only choose from units on those teams.
I was going to make an ingame character editor. I did test a few multi-team things for v1.3, but didn't send a ton of time on it (was more focused on custom movies).
As i said before ??
Labj wrote:Its possible to make something like a LUA-ODF builder in-game like in Renegade Squadron ?
Since the UP release its final version, i dont know if we will se it
I stopped working on the character editor and moved the stuff into the Fake Console. I have lost the source code to the v1.3 patch so I can't remunge any of its files.
Earlier today I did figure out how to get 3+ playable human teams working in multiplayer. However, it is only a hack based off of the 2-team system. It won't increase the amount of units humans can spawn as. I don't know if I'll get around to writing and releasing the scripts for it. I have to choose between the 3+ team scripts and my Wave game mode.