The DMI Showcase Thread

For discussion, WIPs, and downloads of the DMI (Dynamic Map Idea)

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Re: The DMI Showcase Thread

Post by GangsterJawa »

...That is the most freaking awesome thing I have ever seen!
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Re: The DMI Showcase Thread

Post by Par3210 »

destructo_bot wrote:And a spoiler. And neon lights. And a huge exhaust.
you has that right :wink: :funny2:
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Re: The DMI Showcase Thread

Post by RogueKnight »

Par3210 wrote:
destructo_bot wrote:And a spoiler. And neon lights. And a huge exhaust.
you has that right :wink: :funny2:
If I ever make another texture for it, the headlights are going to glow.
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Re: The DMI Showcase Thread

Post by destructo_bot »

DarthRogueKnight wrote:
Par3210 wrote:
destructo_bot wrote:And a spoiler. And neon lights. And a huge exhaust.
you has that right :wink: :funny2:
If I ever make another texture for it, the headlights are going to glow.
Cool, that would be neat.
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Re: The DMI Showcase Thread

Post by General_Nate »

I'd love to show off my ship, but how do you add images?
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Re: The DMI Showcase Thread

Post by Nova Hawk »

General_Nate wrote:I'd love to show off my ship, but how do you add images?
Just upload the image you want to a site such as imageshack and copy the URL and post it in the message and then go over the link like you were going to copy it and press the Img button.
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Re: The DMI Showcase Thread

Post by General_Nate »

Thanks Nova!

Any way, here is my ship!
Image

Credits go to:
Me for the ODF
Me for the texture
Deviss-Rex for putting the texture on the ship
And of course Pandemic for the model.

Comments??

EDIT: OH! And DarthD.U.C.K. for the royal guard.
Last edited by General_Nate on Tue Jul 28, 2009 9:53 pm, edited 1 time in total.
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Re: The DMI Showcase Thread

Post by Nova Hawk »

Whoaw, that looks pretty neat. The Gian speeder has finally come to Battlefront!

What map are you running??
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Re: The DMI Showcase Thread

Post by destructo_bot »

General_Nate wrote:Thanks Nova!

Any way, here is my ship!
Hidden/Spoiler:
Image
Credits go to:
Me for the script
Me for the texture
Deviss-Rex for putting the texture on the ship
And of course Pandemic for the model.

Comments??

EDIT: OH! And DarthD.U.C.K. for the royal guard.
The texture looks a bit bright in places. Like you took another texture and inverted it... apart from that, very nice. Like the orange/yellow colour scheme!
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Re: The DMI Showcase Thread

Post by General_Nate »

Thanks you guys!

@Nova, This is my test map. I thought it would look good flying in there.
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Re: The DMI Showcase Thread

Post by trainmaster611 »

Scripting? I think you mean the ODF.

Anyway, I haven't made any revolutionary changes to this model but i'm starting to layout of the Demporium.
Hidden/Spoiler:
Image
The flat area in the foreground is going to become a park. I'm hoping to add nice plants and a water fountain there and I'm making arrangements with rep to have his beautiful sculpture as the centerpiece. The building on the right I'm hoping to make into a Mediterranean style mixed-use building. The empty area between the Mixed Complex and the Lounge will be a "Market Alley" and the main Demporium Tower (which will have most of the attractions in the Demporium). Behind that is the train station which I have already made but its in XSI.

I'm hoping the make the Demporium resemble some of these buildings/districts.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
If anyone can tell me the architectural style of the last building, that would be greatly appreciated. I've been looking for buildings of that style as inspiration for the Mixed Use Building. :)
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Re: The DMI Showcase Thread

Post by Maveritchell »

I added another room to my lot. This is underground, it's a temple-themed maze. The idea is that you steer mouse droids to the exits, but when you're steering, you only have a first-person view from inside the maze. To get an overhead view, you'll need to be not controlling the droid - so to do the maze easily, you might want to have some friends help you find your way:

Image
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Re: The DMI Showcase Thread

Post by MandeRek »

Looks amazing Mav! Cool that you walk 'on' the maze when not entering it (right?) :thumbs:
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Re: The DMI Showcase Thread

Post by mswf »

Cool minigame! How big is it actually?
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Re: The DMI Showcase Thread

Post by Hebes24 »

mswf wrote:Cool minigame! How big is it actually?
Uh...the same size as it is in the video?
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Re: The DMI Showcase Thread

Post by Nova Hawk »

Wow, impressive work, Mav.
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Re: The DMI Showcase Thread

Post by mswf »

Hebes24 wrote:
mswf wrote:Cool minigame! How big is it actually?
Uh...the same size as it is in the video?
Je sais, but I can't get a good look at it from the vid, I was trying to ask it relatively speaking.
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Re: The DMI Showcase Thread

Post by Maveritchell »

mswf wrote:
Hebes24 wrote:
mswf wrote:Cool minigame! How big is it actually?
Uh...the same size as it is in the video?
Je sais, but I can't get a good look at it from the vid, I was trying to ask it relatively speaking.
The maze itself is approximately 50 square meters, while the room is approximately 60 square meters (the size of a lot).
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Re: The DMI Showcase Thread

Post by obiboba3po »

Maveritchell wrote:I added another room to my lot. This is underground, it's a temple-themed maze. The idea is that you steer mouse droids to the exits, but when you're steering, you only have a first-person view from inside the maze. To get an overhead view, you'll need to be not controlling the droid - so to do the maze easily, you might want to have some friends help you find your way:

Image
haha awesome minigame :P
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Re: The DMI Showcase Thread

Post by RepSharpshooter »

As I have said before, that is pretty amazing. (dang unexpected pun again)

I'm trying to find something cool to match it :)
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